"The Metal Gear Solid franchise is one of those franchises that has a fervent fanbase. The people who love this game can talk about the story in detail, and look at Hideo Kojima as a mastermind of game development. In contrast to this is the audience that have tried to play an MGS title once or twice and come away hating the overly long cut-scenes, slow gameplay, and the flip-flop nature of its serious tone.
It’s no surprise then that when Metal Gear Solid V: Ground Zeroes was launched onto home consoles back in March that the reception was mixed. The major fans of the series defended the game stating that it did what was promised. It delivered a prologue to the upcoming main entry to the series, and gave hours of replayability in perfecting missions and the unlockable sub-operations."