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Game of the Year #6 – Call of Duty: Advanced Warfare

Colm Ahern: "Even with the hype surrounding its eventual release, Respawn’s initial effort appears to have cooled among the general populous, but Titanfall’s influence on Call of Duty is evident — and I’m sure this will be the case for shooters, for years to come. The futuristic element of Advanced Warfare gave Sledgehammer Games artistic license with some elements of gameplay, thankfully, and this includes the glorious double jump. It can’t be understated how much faster and more fluid everything feels in COD: AW. Movement isn’t the only thing thing that feels more fun, though, as the addition of homing grenades are a blast (that’s a brilliant joke and you know it) and upon detonation,Threat Grenades give a small duration of time to see enemies through walls. With the amount of bodies to drop at times, these projectiles are a wonderful inclusion."

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