The Halo Wars image gallery on Strategy Informer has been updated with 4 new screenshots.
But it's the controls and gameplay I worry about :<
Good controls are somewhat the trademark of Halo. I wouldn't worry too much.
I'll wait for the PC version. (and i'm a big 360 fan)
Has anyone played C&C 3 on the 360? I've only played LOTR: Battle for Middle Earth and it worked great with the controller.
McFadge, I was going to say exactly the same. It looks VERY beautiful. But I can't see it working, and Halo may have good controls but Ensemble Studios has failed before on consoles.
Worked pretty well with the controller, had no trouble with the controls at all. Actually it was better than i expected. Once u get used to it, u can pull any kind of maneuver with it in no time. So i don´t see why HW would sink because of the bad controls. Slick controls, nice graphics, fast paced action and online co-op with all the Halo stuff baked in makes this game promising. I really hope Ensemble will get the work done right as it should be. If so, this game could be a big step forward for the console RTS-genre. Day one purchase for me. Anyone know the release date? Still late 2008?
nah just joking, it works well in c&c3 so it should work fine with the controller
5 disagrees for saying Halo has great controls? What's wrong with you people? Halo was the first console FPS that nailed the controls. Here, jerk off to this then: *Halo is teh suxxorz. So overrated. RROD. Epic failz!*
i hope they have mouse + keyboard support on this. RTS games play better with it. controllers are cool too as someone else said, C&C3 played good on controller
*Zips up pants*
you guys need to read up on this game. It was developed ground up for the 360 controls. The developers said that they kept the current console generation at the fore front when developing this game. http://halowars.com/GameInf... The Controls from the site: "We've spent a great deal of time simply on getting the controls right. Halo Wars was created for the Xbox 360 from the ground up, which meant we didn't have to make compromises or shoe-horn in artifacts from a Windows PC game. We were able to take all the best aspects of RTS games, make them work perfectly on the Xbox 360, and exclude the rest."
I think the game has promise. I agree with the comments above about past RTS's but I hope they take this game to a new level for consoles cause it really looks great.
now, i will probably just download it. not going to pay 50-60 euro, just to play online in one game that i`m interested. i like strategy games, and i was fine with controls on PSone with Red Alert. will probably buy this game for PC if it will come. =) p.s. just stated my opinion.
graphics look sweet and im sure they will work on the controls of the game, and make sure they work perfectly, i also hope it comes on pc cos i dont have a 360, but looking at the games coming in the future i might pick one up when it has that price cut people are talking about, Also why dont 360 have key board and mouse support, it just dont make sense when MS is a organization that is mainly about Pc's
MS has categorically dismissed a PC version. So if you want to play it lets just hope the controls work. :)
i never knew MS disclosed the pc version But why RTS games were born on pc, infact all games were well it looks like 360 or no game
The controlls are a none issue! Other console RTSs have shown controls are great on pads. This are RTSs for consoles and they're are catered to the console gamer and control pad not the PC fanbase. It's jsut like how PC nerd elites keep doggin FPSs on consoles cause of controls when the controls work great FOR CONSOLE gamers. Just like FPSs, if you don't want to play RTSs on consoles then don't but stop b*'n about control pads cause if the console gamign community wanted to PC game we would and a vast majority of us don't. It's nice for consoles like the PS3 to have K/M optional but this is console gaming not PC gaming so either play console FPSs & RTSs or jsut STFU about it and play your PC stuff.
Then u should wait 4eva
RTS is my favorite genre, but the fixed reticle in C&C and LOTR makes me dizzy. I need a mouse. It makes me sound like a Sony Fanboy saying i'll wait for the PC version, I love the idea of Halo Wars but if it has a fixed reticle then I cant play it.
those aren't new at all, they've been around for a few weeks, just now in higher resolution.
This looks stunning and I'm a PS fan :o
same here mate PS fan and i just cant say a bad thing about this it is stunning
i will wait for a PC version too, i love RTS, but i am already used to the mouse feeling, can't play it anyother way. hope the PC get a version in less than 5 years...
the devs and M$ have confirmed they will never release a PC version of this game. it's there way of sayin that this is an RTS built from ground up to be played only on a console.
WHy do people have to be so bias? You will get used to the controls in less than 20 min. If you have not noticed I'm sold on this game. Peace
This is N4g and you and I both know that if the news is about 360 the usual suspects will be in here trying to hate always.
true lol. im suprised a sony fanboy dosent come in here with something like "OMG tis loks like craap gam resistance 2 ownz it" lol i was actually expecting there to be one when i clicked this link
resistance 2 ownz this game11!! what r thoe spaceships...haha r2 has abig green things in city and graphix ruls! HALO SUX lolz. PS3 FTW :P
This game is being made for the 360 controller so a mouse and keyboard won't feel right.
Despite your disagrees you're on the right track. Strategy games are currently going through an evolution on consoles. Previously they have always been PC ports and hence the controls have been ugly at worst and average at best. But the new breed of console strategy titles are being designed specifically for consoles and their relative strengths and weaknesses. Civ Revolution and End War are two games I've played that have been optimised for consoles and don't require a M&K at all, in fact that would probably be to their detriment. Halo Wars is also part of this new breed of console focused strategy titles that really ought to be renamed as CBS (console based strategy) to differentiate them from their entirely different control scheme cousins in the RTS genre. I would argue that they are far more streamlined and action orientated, they largely dismiss micromanagement and tend to utilise K&B unfriendly views that are more palatable on consoles. It's the old FPS argument that went on for years until Halo proved that console focused FPS were fantastic in their own right and had no need for a K&B. I hope that Halo Wars, along with End War & Civ Rev, are the beginning of a similar watershed period in console gaming.
According to Ensemble, there will be no PC version, ever. Kind of like how Goblin Commander never got one.
That's correct. MS has confirmed this.
Well it does look awesome this game, then again I can wait and see if there will be a PC version. I do like playing RTS games on the PC though, lets hope the gameplay and controls are great.
have been ported from the PC, so there was no focus on making the controls work better. Either way it's a PC buy for me. A mouse will be so much faster and precise than a fixed reticule. also @ thenickel wtf are you serious? Please explain how, the console controls would feel better. Also I am not a PC elitist, I own a 360 too and play it loads. Rts's though, always work best on PC
I have LOTR and C&C3 for X360 and control work fine for me. This game is looking great, cant wait.
Damn, I wish PS3 had an RTS. The only reason I'm jealous of 360, it has RTS's, like C&C, that and that it can be hacked :D
Yes Pc controls do work better but that doesn't mean to say console rts controls can't work too providing a genuinely intelligent thought out interface is born. If anything mouse control is less precise than it could be, certainly mouse isn't entirely perfect and requires you drag it to the desired location on the screen before actually making that decision - control pads have no cursor so the advantage is that point to point mouse movement can be eliminated.Potentially at least pads are better than mouse. Were console controls finally nailed (clearly they have yet to do this) then you have the potential for an interface actually less bothersome than moving the mouse - on a couch with a pad is infinitely more fun and relaxing in the same playing fps is also better - less accurate on fps maybe but it feels a whole lot more convincing Touch screen also offer a more effective method than mouse, it's just that right now the technology isn't in masses of homes like maybe it will be with touch pc Clearly i wouldn't expect any pc game lover to agree but it's my prediction that control pad interface will grow up very soon or in the next 5 years - mouse is actually quite dated considering the alternatives and most definitely is not without it's faults
How does RTS games work with controller, whoever had play one. For example: How do you select a group??? Do you hold a trigger and move the analog while holding it or mechanics change in consoles??
eh, it looks good, but I never really liked playing RTS games on a consle.
Controls look great to me after watching the HW video on XBL(of course that video did not show too much but still looked smooth with the wheel interface). HW looks so refined RTS fans will love it and even people that can't stand RTS games might give it a go.
Those screenshots look even better than the Starcraft 2 screens I've seen. of course, Blizzard has never been known for top notch graphics.
I ran across this just after I made my first post in here don't mind the poor editing(PC) http://n4g.com/xbox360/News...
Not a big RTS fan but that looks real good.
rapes the ps3 so bad in RTS genra.
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