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What Does User-Created Content Mean for Gaming?

The videogames industry seems to be debating its future now more than ever. The new consoles aren't so new anymore, and talk is turning to how games will evolve now that the next-gen evolution has bedded in. With the explosion of Nintendo's Wii together with PlayStation titles like EyeToy and SingStar, gaming is no longer the preserve of the hardcore, and thoughts are centered on how to balance the needs of that core audience with attracting as many new gamers as possible – the so-called casual market.

Some industry figureheads reckon that traditional narrative-led game formats are on the way out in the future, and that gamers need an in-built sense of community – the feeling of being plugged in – and to have a say in what they play. Former Sony head-honcho Phil Harrison, the massive brainbox who oversaw development of the EyeToy and SingStar games, thinks that the era of single-player gaming has had it.

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gamesradar.com
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player9113734d ago

There are already lots of games that allow user created content directly on the consoles themselves. Super Smash Brothers Brawl and Halo 3 come to mind off the top of my head.

Allowing user created content keeps the game fresh, even if the developers are lacking.

This has been most common on PC's such as Half-Life, Unreal Tournament and the Quake series.

PoSTedUP3734d ago

it means alot of comparing and sharing. : )........i..think...

The Wood3734d ago

to add to the collection

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