Stephen Totilo writes:
"Not only did I expect to dislike LucasArts' upcoming earth-moving shooter "Fracture" when I saw it in Los Angeles a couple of weeks ago, I was blunt about it.
Some would say I was rude. Because I preceded my playtime with the game by asking one of its producers why the game had a lot of negative buzz, why the lead character had his look changed, why people were calling the gameplay a shallow gimmick, etc, etc.
You'd think playing the game poolside under a thatched roof while little kids played in the pool and women in bikinis sunned themselves would have lightened my mood? Nah. But then I played "Fracture" and I… enjoyed it?"