Looking at the reply to a message a game developer from Burnout: Paradise. He states the trophies are retroactive. However, it seems possible this is only for the online aspect of the game.
it keeps getting better
Yeah, I would imagine that a lot of online-based trophies would have to be retroactive. Like Warhawk. They should all be retroactive for that game.
* Your Burnout Paradise save game has always been locked to your PSN id - so there’s never been any chance of trading save games - your progress is your progress (we have a way of thinking ahead for this kind of stuff!) * The Save Game Analyser works with a special export file that is exported when you do a manual save from the game, not your encrypted save game file - so there’s no chance that anyone could hack that thats the reason they do have it in Burnout
guess ill go buy this game later this week. First time ive seen an EA game get that much support
I am very happy about this.
1.3 Criterion are very good devs.
I put big time into this game. This is really reassuring. I've been itchin to play this again anyway. WOoooT.
I want to play this game, but Yevon forbids the use of machina, ya? Hopefully he will allow us to use a PS3.
Trophies >>>>>>> achievements
X______________D HAHAHAHAHAHAHA holy crap too funny "Wakka"
Link directly to the comment in question > http://blog.us.playstation.... (#39) It sounds as though retroactive Trophies will be the developers call. It might me some extra work who knows, but the guys at CRITERION have it coming... "* Trophies will be retroactive, so, if you’ve achieved something today, the day the update arrives (not Cagney, we want to emphasise) that will be reflected in your Trophies."
I would say rather than strictly a developer's call, it has to do with wether said game uses locked game saves or not. If they do, they may be allowed to retroactivly incorporate trophies.
Im so happy! this should deffinaly happen with warhawk as well. hopefully COD4
He also mentions that the Burnout Paradise gamesaves cannot be copied. Looks like they had this planned since day 1. It's impossible to copy a gamesave for this game because it's locked to your console like he said so no wonder why they're retroactive for this game. I think it'll be the same with Warhawk. You can't copy a Warhawk gamesave therefore the trophies for that game will probably be retroactive as well.
now we will hear a new thing trophies and acheivment whoring at the same time lol
i need a few more approvalsto get this thing rolling
the trophies CAN be retroactive, but will other games do this? A lot of older titles haven't even been confirmed to be getting trophies in the first place, let alone retroactive trophies. I'm just glad to see Criterion is really looking out for their fans.
Well they need to distance themselves from the EA stigma. All this support helps wonders :)
sony at first said they couldnt but now this developer says they can.
Will MGS4 have trophy support?...if any game it should be MGS4.
That's one game I really do care about. Id like to think they will definitely support trophies and if CRITERION can make them retroactive, so should Konami.
From what I hear, it only takes a day or two to implement trophies into already existing games, so if they want to do it then they can.
That's what the EMBLEMS are for...When you finish the game have a closer look. There are lines separating some emblems. Two lines to be exact which means 3 categories. You don't need to be Einstein to figure out they are: Bronze, Silver and Gold. And if you look at the emblems full screen, you'll notice at the bottom right corner: common, unique and I can't remember the last one.... And I know before the release of MGS4, Konami was really pushing Sony to get these trophies working...
Dude the emblems are awards for achieving certain things through the game, there is no bronze, silver, gold. You either get them or you dont. Here's the complete list, what they are, what they require and what they unlock for you > http://forums.gametrailers.... (check out #1, Big Boss)
i thought i read something a while back with Kojima or Ryan Payton saying they'd implement it. i'm not 100% certain though, but i'm expecting that by the end of this year, many, if not all, of the worthwhile released PS3 titles will have Trophy support. if anything because publishers will look at this as a chance to breathe "new life" into older titles. i'm sure there are many Playstation 3 fans that would pick up, say, Virtua Fighter 5 again, if it was patched for Trophies. i still own a lot of those titles, and i wouldn't mind an excuse to run through some of them again. i was never a fan of Achievements and a Gamerscore (at work, i'm currently trying to get a 10,000 kills achievement, and it's pissing me the f*ck off, because we're not even at 1,000 yet), but if Trophies can add something to HOME (ie, a Lair dragon, or Otacon's Metal Gear Rex model from MGS4 to put in your home), then i'm all for it. i just don't have a desire to compare my Gamerscore with people. i've never been one for bragging in general. i liked the Medal system in Uncharted, because the medals you earned gave you points, which in turn could be used in game to buy specials like unlimited ammunition, character skins, rendering modes, and slow motion, super slow motion, and super fast speeds. i like being rewarded for pulling off stuff, instead of getting a Gamerscore that, in relation to the game, it's not really very important.
@Fishy Fingers For NOW they are just emblems that don't give you nothing except extra stuff, you're right. But you have to be blind not to see what they'll be down the line...That's right, TROPHIES, unlocked by achieving (your own words) stuff in the game!!
I'm also certain it will have trophy support in the form of a patch soon, but I doubt it will be retroactive since MGS gamesaves do not tie to your PSN ID/console like Burnout does. I've kept all my Act 5 gamesaves in case I need to re-unlock emblems for trophies.
That made me laugh. Yevon, Machina, ya? lol Keep it up. :D
:( I lost my saved game, so I have to earn everything all over again.
Online will be the only thing that is retroactive because its off of your PSN, saved games will not be retroactive. The reason why saved games will not be retroactive is because you could just copy someone else saved data to your ps3. Anything that you did online should be retroactive like COD4.
Simon Phipps | July 1st, 2008 at 10:34 am
Okay, here’s what we can say about the details:
* Trophies will be retroactive, so, if you’ve achieved something today, the day the update arrives (not Cagney, we want to emphasise) that will be reflected in your Trophies.
* Your Burnout Paradise save game has always been locked to your PSN id - so there’s never been any chance of trading save games - your progress is your progress (we have a way of thinking ahead for this kind of stuff!)
* The Save Game Analyser works with a special export file that is exported when you do a manual save from the game, not your encrypted save game file - so there’s no chance that anyone could hack that
* That’s as much as we can reveal right now - if you know us and our site, we’ll let you know as soon as we are confident to do so
Thanks for all of the support and positive comments, guys - we really appreciate it.
And here's an interesting tidbit. I went through my saves and found two other games you cannot copy: LocoRoco and Rock Band. Maybe they'll be retroactive too...
yeah!!!!!!! retro activeness!!!!!!!!!!!!
Errr... in not entairely sure, does reatroactive mean that you can get the trophies based on the saves you currently have and where you are in the game with out starting the game or summin else :p
Not being retroactive means you can't get a trophy for something done in the past (ie, done before a game is patched for trophy support). Burnout is retroactive for online awards because the game is locked to your PSN ID so there is no chance of copying saves before trophy support is implemented. Hence, current and past achievements will be turned into trophies once FW2.4 is released, for that title.
owh i get it now, thanks satanas XD
This is what I said yesterday. I understand single player not being retroactive, but your online stats are directly linked to your PSN ID so there is no reason these stats should not be retroactive.
i love burnout paradise since release. Criterion teams are the best, friendly developer, and they are British, like me ;)
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