Daniel Krupa is joined by lead game designer, Maciej Binkowski, as they play a side quest in Dying Light.
Love this game so far. It looks stunning.
Agreed. It looks loads more fun than Dead Island and a lot more polished.
The game is looking superb fun, apart from that distracting, hideous, garish and bright yellow stamina bar in the centre of your vision when you perform an attack. The developers have at least made the bar smaller and a little less intrusive, however i hope they give us an option, to either place it elsewhere, out of direct vision or remove it altogether.
Unbelievable that they keep it considering that it was noticed as absurd since the first second it appeared.
Is that the Xbox One version or PC version with an Xbox controller? I can already tell. I'm going to kill Gazi.
I know TheRadBrad was demoing it, and his only choice was alpha-build on PC. Looks good though
Cool. Thanks for the info. Helpful bubble. It does look gorgeous. I can't imagine the PS4/XBO versions will look much different.
I believe the difference between PC and PS4/X1 will be the 30frame v 60frame. (I'll be going PS4) RadBrad's footage looks awfully nice, though noticiably 60FPS.
This is obviously the PC being played with a Xbox controller. He mentioned that his Steam account showed 500 hours spent on this game.
Oh. I guess I missed that line.
Looks good, big fan of Dead Island and Riptide so this should be fun especially with all the new mechanics they put in.
looks awesome but i still see it as dead island 2
I was cautious about getting too excited for this game because of how meh dead island was but I can't wait for this game any longer! Looks quite incredible!
The game looks good and all, but i dont loke that they stole the lock opening mechanic from skyrim. I wich they would come up with their own idea.
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