Gizorama explains the top five ways the videogame industry is collapsing in on itself.
Yeah maybe spec wise not a huge difference between the two consoles but beyond that they are very different. If one of them didn't exist that would be killing the industry because there would be no competition and no reason to further have more innovative consoles. Telltale episodic games are some of the best games I've ever played. In no way are they garbage even if you didn't like them, they are far from being trash games. "By allowing consumers to become complacent with just watching a videogame". Well you might as well add streaming and videos to that list.
Streaming and videos are the forefathers of that list. Games are doing what they shouldn't in joining videos and streaming. But hey, if you'd rather spectate instead of play, that's all you.
Not exactly true, I bought Dragon Age Inquisition because a Streamer I follow was playing it early, CohhCarnage, which led me to buy it, because it was nothing like DA2. I search for videos and streams on games I'm on the fence to get.
While there are some good points, specifically about some companies abusing DLC and others releasing very broken games, I can't take this article seriously when pretty much the sole reason for #3 is that he hates games from Telltale. Makes the article come off as a spoiled, petulent child crying because the industry doesn't give him exactly what he wants it to. There have always been point-and-click and other similar styles games where they're not as interactive. Myst, Escape from Monkey Island, Grim Fandango, the list goes on... and guess what? Here we are decades in the industry's life and it's still going just fine. One of the truly great things about gaming is that there is diversity for all the different tastes. Frankly, not everyone wants to play GTA, Halo, COD, etc. Not everyone wants to be that "busy" while playing. Sometimes I myself really love a game where I can relax and have my decisions influence the story that plays out.
On-disc FLC is inexcusable and day-1 is extremely suspicious. Microtransactions are dangerous, too. Overall, DLC should be reserved for episodic titles and true expansions, with sone exceptions. In concept, DLC is great, but devs abuse it.
But they abuse it because us comsumers allow them to.
Let me run down the list and tell you why the article is wrong. 5. Consoles being the same isn't the end of the industry, it's possibly the end of the console industry but not video games on the whole. If consoles go away, there's still a vibrant world of PC and mobile gaming. 4. No doubt, bad DLC is bad, but I'd point out that the author is exaggerating a lot here. If you cut out the catwoman DLC from Arkham City, you're missing...roughly five missions and some collectibles, I spent maybe three hours as Catwoman and something like thirty as Batman. The most recent study done (in 2011) on DLC found that 49% of console owners didn't buy any DLC whatsoever. Generally speaking, I've found gamers will only buy DLC for games that are good, and even then only DLC that sounds appealing to them. People aren't purchase robots. 3. Yeah, you can go fuck yourself. I'm not a huge fan of Telltale's game style, but this isn't the apocalypse; games similar in nature have been around for decades and haven't caused a collapse. Just because you don't like them doesn't mean they are bad. 2. The flood of indie games is bad, but it's a fad and it will fade; even if every indie game disappeared tomorrow you've still got a very large number of publishers putting out scads of games. 1. Unity was released broken, their sales suffered for it. Chances are good the next game people will be even more wary of pre-orders. Unfinished games have been released for pretty much the entire history of the industry, it hasn't killed the industry yet. Look, ever since the first crash people have been predicting another industry crash. Every year we hear people shouting that the industry is going to crash, every year it turns out that things worked out just fine. There will be ups and downs, but a major collapse of the industry is unlikely. And here's the thing, the initial "crash" didn't kill video games, not even close; PC games were still going strong, and video game arcades were still popular, it just killed consoles. Relax, buy the games you enjoy and things will turn out okay.
I personally enjoy your response to #3
What are you talking about #1 ? Unity is a game engine.
Assassin's Creed: Unity (which is referenced in the article).
I want whatever SKUs this guy has that are pushing out 4k graphics.
I agree with all except #5. I see them being similar as a good thing. Why? Because I strongly believe that the death of mid-tier developers is the #1 problem in the modern gaming industry. The easier it is for devs to release their games on all 4 platforms (PC, Sony, Nintendo, Microsoft), the better for their sales. If mid-tier never comes back, with the variety in a respectable quality that they used to bring, this industry WILL collapse.
The Xone just set a record for fastest selling 2nd year November in the US and is selling 2-3mm more units then 360. PS4 is killing it everywhere and is on pace to outsell the PS2. This is the most successful core gamer market ever, and last cycle was the most successful casual market ever (and pretty darn good for 360 and PS3). The handheld market is being supplemented by hundreds of million of smartphones more powerful then the 3DS or Vita. The games market is the strongest it has ever been. Stop with the doom & gloom.
^ What phone runs games that look better and play better than Killzone Mercenary? Protip: None.
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