Lara Croft and the Temple of Osiris review - Post Arcade

"Round about four-and-a-half years ago – well before 2013’s impressive Tomb Raider reboot and in a time when things were looking rather dire for video gamedom’s preeminent explorer of ancient ruins – Crystal Dynamics and Square Enix launched an offshoot series for Ms. Croft minus the Tomb Raider monicker.

Dubbed Lara Croft and the Guardian of Light, the first game in this new venture shared little in common with any of its heroine’s previous escapades, save its general theme of investigating ruins, inclusion of a good bit of puzzle solving, and Lara’s Indiana-Jones-with-a-ponytail bravado."

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