Extra Punctuation: A New Commandment for Developing Games With RPG Elements

Ben "Yahtzee" Croshaw:

Stop the presses, everyone, I've figured out a new thing about modern triple-A game design that annoys me. Yes, another one to add to the pile. This is one that I've been seeing a lot lately in games with RPG elements, particularly open-world ones, but straight RPGs have been guilty of it also. So without further ado, here's the annoyance, and I'm going to deliver it in the form of a commandment.

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