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Naughty Dog’s Neil Druckmann Talks About Storytelling, Tackles Ludonarrative Dissonance Criticism

During the "Storytelling in Video Games" panel at PlayStation Experience Naughty Dog Writer and Director Neil Druckmann tackled a few interesting topic about storytelling and The Last of Us.

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goldwyncq1106d ago

One of the reasons why TLOU is so critically acclaimed is because of the complete lack of ludonarrative dissonance. Not many games can claim that.