Naughty Dog’s Neil Druckmann Talks About Storytelling, Tackles Ludonarrative Dissonance Criticism

During the "Storytelling in Video Games" panel at PlayStation Experience Naughty Dog Writer and Director Neil Druckmann tackled a few interesting topic about storytelling and The Last of Us.

Read Full Story >>
The story is too old to be commented.
goldwyncq1348d ago

One of the reasons why TLOU is so critically acclaimed is because of the complete lack of ludonarrative dissonance. Not many games can claim that.