Scott Rohde, PlayStation Software Product Development Head for Sony Worldwide Studios America, explains the lack of new AAA Vita games.
I don't think they are enough games only because they don't seem to localize the ones I want
They literally just announced Resident Evil Revelations 2. Considering how poorly the Vita is selling, I'd say Sony is doing a relatively good job supporting it.
people are hypocrits. They want Tearaway and Killzone like games? But how can it be that these games didn't have a huge commercial success? If you want AAA, then start buying what's existing. AAA games on vita are doomed to FAIL and it's because of people who don't buy them. AAA business is risky on Vita. Freedom Wars is a great game that just came out.. how many of you bought it?
^^^ It doesn't work that way. Sony needs to invest in the software to attract new customers onto the Vita. Why would anyone buy the system to please Sony...
@BattleAxe: "It doesn't work that way. Sony needs to invest in the software to attract new customers onto the Vita. Why would anyone buy the system to please Sony..." Didn't he just say that those AAA games flopped hard? And hell, the first year of the Vita was incredibly strong with a ton of great games that pushed the hardware, and nobody bought them. So Sony made plenty of games for the system, but nobody bought them, but you're insisting that they should keep making them because that's how you get people to buy them? Again, nobody's buying them, but according to you, Sony should still just send more AAA games to their deathbed on the system... Also, there's a double standard for the Vita compared to other handhelds. People expect games to push the hardware to the extreme and when games don't push it, they get mad that devs aren't utilizing the system to its fullest potential. Problem is, it's not a good financial investment to make games like that if nobody's going to buy them. Meanwhile, Pokemon, Animal Crossing, etc. games sell amazingly on Nintendo's handhelds and they don't push the hardware at all, they're also incredibly cheap to make compared to many other games. Nobody expects games on Nintendo's handhelds to push the hardware, but they'll still often buy it in droves (me included). So why aren't people fine with lower budget games on the Vita? Or why don't people start expecting games that push the 3DS hardware like Resident Evil Revelations more often? Also, you've got to face the facts. Kids were the biggest demographic for handhelds, and now parents aren't buying their kids handhelds anymore. Kids are asking for phones and tablets at increasingly younger ages. The handheld market is gonna collapse and it's smarter to invest in other areas since the current demographic is fairly niche with only hardcore gamers really supporting these devices. Atleast consoles have casual gamers who also buy them for annual sports games, COD, etc.
Just kill the system already! I own the Vita and I don't care for it.
@abzdiine Why would people buy the games they don't want? System has games people like, people buys system, system gets more games because of huge install base. I don't think 1st would do any good now for the Vita aside from God of War and Uncharted. I'd suggest get 3rd party's help with famous franchises, Liberation had high sale just because it had Assassin's Creed in its name, the same happened with CoD Declassified even though the games weren't really that good. The crazy fans of the franchise will buy the system for the games. A title of the franchise so well-known it doesn't need to be advertised much, like Gta or perhaps MGS, i know i'm flying really high here but i think these will be the only Things that can save the Vita.
I bought my Vita in hopes that I would have a large catalog of games. I don't want Resident Evil Revelations 2, so why would I buy a game I don't want. I don't even like those games on consoles. The games I do want don't have English text and are not localized. I would scoop them right up if they came overseas. Looking at Phantasy Star and even some of the newer PSP games that don't get released in the west...even if only digital. @abzdiine I don't own Freedom Wars because Xmas is coming up and the GF and the family needed some Xmas ideas as I'm hard to shop for. If I don't get it then I'll likely pick it up on boxing day sales.
Vita just needs more Variety like the PSP had. PSP has every genre and sub genre covered and then some....from start to finish. Vita doesn't have that. The system is awesome, the game selection isn't as good as it could or should be. That being said....I'm about to play some Suikoden 1&2 over the next week, so yea maybe somebody should make more games like that. * Where's the WWE 15 game ? * Where is NBA 2k 15 ? * What about NHL 15 ? * A Daxter like game maybe ? * What about Phantasy Star or Trails in the sky, or Jeanne D'arc....stuff like that. It's slowly getting better though, and being able to play PS1 & PSP games helps a lot...as well as indies.
any games that come out on the vita will flop bad, won't make them profit. and I'm still waiting for a god of war vita game lol
I wonder if it actually would sell better if you guys ACTUALLY ADVERTISED IT!!! Of course AAA games like those won't sell enough with general consumers not even knowing what a Vita is, or why they would need to own one. Lower the price to $170, and have the memory card's price as equal as any other SD card. Then start advertising it on TV and billboards as if it was a new system. That's the most important thing that they can actually do for Vita.
There were some advertisements running on TV in the UK around black friday for the Vita, but now not so much again. I honestly don't know what Sony is doing with Vita, the marketing for it is dire.
I said this a LOOONG time ago and of course...I got mass disagrees. Every high profile game on a PS Portable ends up on the bigger console counterpart in some form. Peace Walker, Chains of Olympus, and Ghost of Sparta were system selling PSP titles. What happened? They ended up on the PS3 with the MGS: Collection and GOW: Origins. SAME story, different gen. Tearaway...AAA Vita title. What happened? Tearaway Unfolded gets announced for the PS4. Final Fantasy X and X-2...fantastic remaster. What happened? It will release for the PS4. Persona 4: The Golden...the #1 reason to own a Vita. What happened? The sequel will be a PS3/PS4 exclusive. Why, as a potential PS4 owner would I even CONSIDER spending $200 on a Vita when I can put that money towards a PS4 and get the bigger/badder version of the best game on the Vita? If the Vita fails, its their own damn fault. Just let the Vita have AAA exclusive experiences! Its soo damn simple. There would have been a FLOOD of new Vita owners if Sony teamed up with Atlus/Sega to make Persona/Yakuza Vita exclusive franchises. The Vita shines as a JRPG machine. Let it be that JRPG machine!
Well X/X-2 are also on PS3. just saying.
Tearaway was the only one, as for FFX HD, that was on PS3 as well. Persona 4 Golden, is only on Vita. Persona 5 is continuing because it's a franchise that started with PS1 and up. It will most likely have an enhanced port of some sort on Vita in 2-3 years. I can see where you're going with this though.
Considering that Sony is porting Tearaway to PS4, I'm kinda surprised that Sony hasn't ported Uncharted: Golden Abyss in some way (fun game).
Peace Walker, Chains of Olympus, and Ghost of Sparta came to console after spending 2 years as PSP exclusive. They also sold pretty good on PSP. So there's not much to brag when those games got re-releases on console because they already did their job to boost PSP sales. Media Molecule already said Tearaway vita and PS4 are pretty much different games. Not to mention you need PS camera to really enjoy the game compare to vita that already had a built in camera. FF X/X-2 HD are also for PS3. But that doesn't stop vita version selling like 500k to 1 million copies worldwide. Persona main title always released first on console than Atlus make an update version later for sony handheld, just like P1 & P2 for PS1 and P3 & P4 for PS2. P4: Golden itself still exclusive for Vita. You can't play P4: Golden on PS3, PS4, or other console except Vita. So no, not every PSP and Vita key titles appeared on console. Dissidia, Gravity Rush, Ys Celceta, Tales of Hearts R, Freedom Wars, Danganronpa 1 & 2, Soul Sacrifice, Toukiden, Oreshika, Patapon 1-3, Persona 3: Portable, Jeanne'D Arc, Valkyria Chronicles 2 & 3, Uncharted: Golden Abyss, KZ: Mercenary, Crisis Core, and many more still exclusive for PS handheld. "The Vita shines as a JRPG machine. Let it be that JRPG machine!" Vita IS a JRPG machine.
Agreed! By the way those of you owning a vita whom didn't get gravity rush, kz mercenary, freedom wars, soul sac delta, wipeout 2048, one piece red, malicious rebirth, Ys or escape plan, you are missing AWESOME time, then if you havent baught P4G, give up, you're just insane!!! haha,,,
Oh dear Poor Sony you might as well give up on big titles for good for the PSVita just keep bringing them Indies are games too
Ports are on the way tho.
Understandable, vita games usually only revenue something like 20mill and these companies are looking to turn a profit, not break even. I mean heck, a 40 man team working on a game for 2 years pushes the limits of whats 'profitable' on vita. Makes me wonder what a solution to such a problem would be.
"Makes me wonder what a solution to such a problem would be." Marketing my friend, Sony is smart enough to market the hell out ot the PS4 but dumb enough to not market the PSV even though its been profitable since day 1.
I Honestly think that's kind of a BS excuse. Sure trying to make a AAA game on it like Killzone or Uncharted cost a lot, but what about at least some freakin mid-tier games from first party? I think many Vita owners, myself included, would gladly sacrifice graphical fidelity if we could just get some good fun larger scale games on it like maybe some 3D Action RPGs, 3D platformers, or a coop 3D hack and slash. Make it with N64 graphics if you have to but just give us some fun 1st/2nd party stuff, i love my vita but i'm getting tired of nothing but 2D ports all the damn time. Don't get me wrong i love me some 2D games, but there's like NO recent 3D games to play... AND WHERE THE FUCK IS MONSTER HUNTER!!!
It's quite sad to see this. The console will forever have untapped potential. Before the Vita was released, I thought "damn, this is going to make one hell of a system. It's got everything you'd want in a handheld! 2 analog sticks and hardware that makes it feel like you're playing a PS3 game in your hand."
Yup I bought it on release day so hyped and ready to go on a next gen handheld. Unfortunately the market just isn't big enought and Sony won't fund it since many of the games didn't turn inn a profit. The don't handheld will be gone after vita. Kind of ironic since it meaner life. But other than that I enjoyed it the year I had it.
Just release the damn games, you shits. We were promised AAA games, not indie machine 9001.
They gave us AAA games, and we didn't buy them. Don't get me wrong. As a consumer and a gamer, I'll always want more. But I'm also smart enough to realize they can't just keep doing things that will cause financial losses. There is certainly something of a double standard when it comes to the Vita: lie Sony exclusives, expectations tend to be much higher than for the competition. So even when a game is of comparable quality, it's not good enough. And if it's really good, well, it's not the game we were interested in. There's always some excuse. From us gamers as much as from Sony. If and when the Vita dies, it will be as much our fault as theirs.
There ARE tons of AAA games!! Open your damn eyes mate,,,
HOG effin WASH The VITA was meant to correspond with the PS4. In other words, porting and developing for both systems were supposedly going to be simpler than it was with the PSP. I think this is just plain old crap. I have "faith" in the VITA and will buy it in the near future, but what a piece of bullcrap that is about it costing too much to release "AAA" games on the VITA. Have first-party developers create a game that works on both systems (cross-play for crying out loud) no matter the lack of R2 and L2 buttons on the Vita. Pick and choose which are the best games to do it for. The pitch for Vita was exactly that; cross-play and cross-buy was intended and exclusively part of the whole idea of creating such a system as the Vita. Indie games play a role in that and is going only nicely. I'm sure a great amount of Vita owners feel as though it's being neglected in these ways, especially the "early adopters" as they say. Completely unfair is what this is.
Problem is, Sony is focusing much on Indie titles rather than to push or encourage the Big publishers to make a AAA titles for the Vita. But let's give these publishers a benefit of the doubt, the Vita isn't selling that well compared to the 3DS and the powerful Smartphones in the market and I think they would rather invest on the other popular platforms like iOS, Android and 3Ds than to support the aching/dying platform which is the Vita. Because on the 3DS, Android, Windows Rt, iOS the return of investment is very positive due to large install base compared to Vita.
i still believe in the vita
I am a huge Vita fan and own just about every AAA-like game on the Vita, but I still wonder, where are games like GTA (even San Andreas ported), Hitman, SOCOM II port, new Jak & Daxter, God of War for Vita, MGS4 port, Star Wars Battlefront game for Vita (even a BFII port), a Demon's Souls port or new Souls game for Vita, Monster Hunter, Gran Turismo Vita, Ico/Shadow of the Collosus port, Tony Hawk's Pro Skater, Prince of Persia Collection, Dead Space Vita, Soul Calibur Vita (even SC2 online ported), Okami, Guilty Gear Vita, Dead Rising Vita, I would honestly even be happy with a Viva Pinata port lol. I am really pleased with my purchase, though. I bought my Vita used for $180 and I feel I justified my purchase the second I bought the MGS HD Collection with it (I'm unhealthily obsessed with Metal Gear lol). All the other games were just a big bonus. Exclusives Like Gravity Rush & DanganRonpa are absolutely fantastic and personal faves, and as a big fan of SuperGiant's work, I'm super-glad that Bastion is making it's way to my handheld, and am hoping the amazingly wonderful Transistor is close behind! But I do feel, for the people who were early adopters especially, that they were mislead to believe that console quality games were going to be abundant on this system, which has sadly not been the case. I am grateful for the console-like games we do have, I just wish there were more of them if I'm being totally honest. Still love the Vita though! Jak Collection, Snake Eater, and Killzone: Merc Online keep me busy when I'm not switching between all new games (and indies) I play on it. Not a bad system, just mis-marketed, and then, seemingly unmarketed.
Killzone Mercenary and Tearaway wouldn't have flopped in sales if sony hadn't released them a week away from GTA5, pokemon, and Call of duty. They had the worst possible timing in releasing these games. Sony sent them to the graveyard. Being the vita loyalist I am, I bought both tearaway and killzone, day one, and they are two of the best handheld games ever made, but crappy marketing killed the chance of future games like that being made.
Sony stopped giving us AAA games and started giving us cellphone games we could buy cheaper on our smartphones..
I'm the attendee this article is talking about :p Its kind of lame how they actually cut my question out of the video on youtube, so I'm glad that people streaming were able to watch it. I love my Vita, it is the greatest handheld gaming console ever in my opinion, and deserves more. More than just indie games, as much as I love them, and more than just ports, which I also love. As of right now, I have a 64gb memory card in my Vita, and I have filled it, even having to delete some games to make room for new ones. The Vita oozes potential, and I hope that Sony understands this and continues to release compelling first party titles for it.
"20 to 30 million dollars on the handheld" ?? Damn, did not even know, handheld games could have that kind of budget!
I blame Sony and their financial situation. Sony has been losing $$$ since the Vita released. So they charged ridiculous amount of money for the memory card.Then they tried selling it again with PS TV. Problem was they just re-skin it without actually doing anything special probably because they broke. Gamers responded by not buying sht and now developers don't want to make AAA games. My two cents, Sony needs to support the console like the PS4. Maybe create a team of developers dedicated to update the hadheld monthly. Also, Add studio or two for games with low budget but, with plenty of developer time to compensate.
Ultimately, They need to focus on getting the console on peoples hands. Another suggestion would be to create a permanent PS4-Vita or Vita-PS TV bundle.
To push the system, release a better upgraded version with L2&3 and R2&3, and bundle it with a new God of War for Vita, with a 64 GB memory card for $249. Give it good marketing, call it Vita DX or something and watch the thing sell itself. Alternatively, sell the PS TV at $89 with a decent game, a 16 GB memory card, and a controller. They'll probably only break even on cost but that will increase the Vita install base and allow for more games.
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