Why your choices in a Telltale Games series always seem 'lose-lose'

GameZone: "I don't know about you, but when I am playing a Telltale Games' series, I often find myself struggling to make decisions. It often seems like I'm choosing between the lesser of two evils. Even the seemingly "good" choices come with consequences. Turns out, that's by design."

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Agent_hitman1316d ago (Edited 1316d ago )

One of the best visual novels that I have ever played.. Yeah I mean it it's a visual novel in the sense that all you have to do is to pay attention to the story and choose the best decision just like on Bioware's game. But it lacks tits and bed scenes. Its sad.

SpiralTear1316d ago

Binary morality is flawed from the start. There's no mystery or creativity behind it. Fable wrecked it. Hell, even Fallout 3 and Infamous did it badly. It made the choices feel dull and uninventive. I like my choices to be choices where you can't predict the emotional outcome, hence why I find Telltale's approach to this so much more interesting.

Making it lose-lose is great, because it all depends on HOW you want to lose.

dreamoner1316d ago

Meh. It's a GoT game, it's to be expected, it's not an original thing from fucking adventure genre killers/telltale games.

DEATHxTHExKIDx1316d ago

Even more so because it's Game of Thrones.

LordMaim1315d ago

Exactly. In Game of Thrones, you can pretty much expect to regret every decision regardless, as you unknowingly contribute to your own downfall.

Tiqila1315d ago

"So remember the next time you find yourself faced with a lose-lose decision in a Telltale Games episode, that it was by design."

No shit man? I thought all those lose-lose decisions were unintended.

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