Top

Feature: 'Gameplay Design Fundamentals: Gameplay Progression'

For today's main Gamasutra feature, EA, Radical and THQ design veteran Mike Lopez (Road Rash, Scarface) presents the first installment of his series on designing great games, focusing on how to make gameplay progression enjoyable, from difficulty through ancillary awards.

Read Full Story >>
gamasutra.com
The story is too old to be commented.