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Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.
This Valentine's Day got me thinking of some of my favorite video game couples. Specifically, Nate and Elena from the Uncharted Series.
Push Square's editorial team delve into their favourite PS4 games.
That Grappling hook yo!
gonna be using that a lot
My favourite part was the combat. It looked so frantic, he was constantly adapting to the AI having to think on his feet.
I plan to stealth my way through whenever I can, I only hope thats possible. Was that first guy that saw him a set piece, or if he had got passed him could he have ghosted that whole level?
That level of choice in your play style is what makes games feel open for me, not simply having a wide geography to run around in.
I love the dynamic nature in which the world reacts to your choices, and it seems like you can do whatver you want at any moment.
The open environments and better stealth elements
The increase in environment interactivity
Too many features -6.8 IGN