Carl Williams writes, "Way back in the early 1990’s the Sega Genesis was fighting a ferocious war with Nintendo and their SNES console. Things were somewhat of an uphill battle for Nintendo when they finally launched their 16-Bit console. Not only were they coming from the underdog position (not easy for them considering their dominance in the previous generation) but they were also receiving criticism from parents, and gamers alike, over the lack of backwards compatibility for the NES games. Sega was unique here, they had no such problems but were still quick to capitalize on Nintendo’s situation with the Power Base Converter. The Power Base Converter allowed Sega Master System (Sega’s 8-Bit console) games to be played on the newer Genesis console. Nintendo was making up some ground little by little but it was not enough. Nintendo needed a killer game, one that had cross appeal that Nintendo themselves did not have."