Console Monster's Paul Govan writes:
"Family games live or die by their controls, and motion controls even more so. Why is it that games like Boom Blox are so instinctive and intuitive, when others like SSX Blur are so forced and laboured? For me it's that one-to-one freeform movement that brings the magic and makes the games come to life.
Video Games are often at the cutting edge of technology. The latest innovation to sweep the game playing masses is the motion controller. This takes six tiny accelerometers and uses them to work out how the controller is moving in real space. The first time you take hold of the Wii's TV remote styles control, or the PlayStation 3's Sixaxis controller, and play a game just my tilting and waggling the experience is almost magical."