Andy from Pixel Dynamo discusses the release of the latest No Man's Sky trailer, lamenting at the lack of any clear sign of just what it is players will be doing in the game.
Ya this has really had me asking is there a story here or is it just going to slightly different planets over and over and over again?
I think whatever you see so far is what you will be doing which isn't much. I feel like its gonna get old quick.
That's pretty much the feeling i got from day one. It may look nice now, but it'll get old quickly. Procedurally generated content may sound nice in theory, but it generally means less variety in what you see when playing the game.
Elite was one of the most engrossing and long-lived gaming experiences I have ever had. This seems to be very close in concept but has far more content, I personally don't think you could be more wrong. A story is inevitably finite and will always end at some point, what Hello games have done is provided you with a universe and the tools to write your own stories over and over again. If they get this right, it will be the most re-playable title in recent history, if they get it wrong, you'll be bored quickly. Here's hoping they get it right.
* For Me, I can see this game being a game that I play for like 4-5 days, every 5-6 months. Play a ton for a while, get burnt out, play something else, come back months later and discover all new stuff. * It's almost like it's one game + an expansion + another expansion, but all set in the same game. ^ Because the potential is there for so much different variation and options I think this could be a game worth owning that still retains it's fun and value 5-10 years down the road. * Like you could play it again 10 years from now and still find and discover new planets and life. At least that is how I see it.
Yeah it's basically all we've seen since it was announced last December. A year of seeing footage of them jumping from point A to B in a space ship. We should of seen crafting stuff by now, building, equipment, tools etc
Yes, been waiting for something beyond that. Also doesn't it feel overhyped for some reason?
Maybe you've not seen it, but you should know that all of that, and more, is coming. If people keep asking the same questions about what you do in this game, this is where you should point them: http://m.neogaf.com/showpos...
What ya expect, flying elephants?! ...btw, that would be cool.
I don't get why people are having problems understanding what this game is about. Sean Murray has made it crystal clear what you will be doing in the game. It's all about exploration and discovering new and mysterious things. That is the basic concept of the game. The object is ultimately to get to the center of the galaxy where there is something special that happens. For people that want to combat stuff or trading can do so and do whatever they want. This clearly is not for people that just want to just kill things.
"Sean Murray has made it crystal clear what you will be doing in the game. It's all about exploration and discovering new and mysterious things. That is the basic concept of the game. The object is ultimately to get to the center of the galaxy where there is something special that happens." There is already a game that does that. It's called Spore.
The obvious isn't so obvious this gen...
Why can't people just accept that the scale of this game is what is most impressive? The gameplay systems have already been discussed in depth, but they're still being implemented by the devs, who are just making a game that they would like to play themselves. Gameplay element #1 is exploration. That is the core of the game, and yet people have issue with that? WHY? Do people really just want all their games to boil down to killing things? Will RiME get the same kind of redundant criticism for having no combat?
i guess its provably cause it isnt coming to their system. (for now, or if ever). but look at shadow of colossus it was basically the same thing over and over and yet its a game that was absolutely amazing. but people always have to complain now a days.
They've said since the reveal that they want to keep lore and plot details a secret because they want you to discover those on your own to give you that sense of wonder and curiosity the scifi books gave that inspired the development of this game. Honestly i prefer it that way, leaving as much of the game as possible as a surprise is FAR better than knowing everything about it and getting a game where by the time you get it you already know everything it has to offer leaving a lackluster impression Also there was a quite a bit of new shit, portals, warping/warp menu, NPCs, docking/landing stations, and robots
Wow this game is gonna be the best game ever. That it is all about making your own life and story, and not that typical AA big money games which is getting SOOO boring, go there do that..etc.etc...boring
thats the cool thing about this game, no matter how many times you play it you are guarantied to see something new every time, and that, in my opinion, makes this game absolutely a delight to explore
For those of you, who haven't been following this game the way i have, and don't understand what you're supposed to do in this game, I can wrap it up for you pretty simply, live... Live in this universe, carve out your own territory, explore, trade, there is a real economy in the game. Form allegiances, form enemies, for example, kill too much wildlife, there are police in the galaxy to curb you, there are space stations, different kinds of ships for trading or combat or exploration. Upgrade your ship to get a warp drive, because the main goal of the game is to journey to the middle of the universe, theres supposed to be a surprise there. This game is more like a MMO, then a Straightforward Single player experience,it's a world to live(yes world is being used in the right context, the word has like 17 different meanings). P.S. The footage does have new things, this is the first time we are seeing the inside of a space station, and learning they have launch tunnels, the first time we are seeing founded(and colonized) planets, with landing docks on them, we also see NPC's which are neither foe nor ally, but are handling their own busineses(those bigger ships that landed next to you are trading ships), we got an idea of how great(large) the universe is and how warp travel is handled,we saw more alien species, some robotic, yet hostile and animal-like.
A lot of you guys are talking about the game like you've played it. Just wait and see what happens before you get your hopes up.
nope. just the same old awesomeness that's always been shown.
I dont know what to think about this game. It look so damn huge... and thats what i am mosty afraid about. You cant make such a huge world as an indi dev with a low budget... I am afraid that this game will also have a huge lack of content. It looks beautiful but i cant imagine right now what the story should be about!?
I still have no firm grasp on what to expect with the gameplay or story. But I like that. Don't ruin the surprise. I am looking forward to discovering not only what the game is about, but also the universe. There is nothing worse than trailers that give up too much. It's only $60. Go out on a limb, and support designers that try new stuff.
I think this game is innovative, but it's still an indie game...so, hopes and expectations don't really apply. I think what it does do is open the door to expansion of game universes as we know it. However, we'll have to wait and see what the final product entails.
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