GameZone's Mike Splechta: "As a Souls fan, I have high hopes for Bloodborne. It feels familiar enough where I was able to jump in, perform a jumping attack without any sort of guidance, but still very new thanks to the changes to the way the dodge mechanic works, or even the implementation of the morphing weapons. Today's announcement, the Chalice Dungeon, also got me very pumped, since it will revolve around delving into an ever changing, procedural dungeon, that you can tackle with a friend or two. Sign me up. While I'm sad that Bloodborne won't be making its debut in February as previously scheduled, I can only hope that the extra month of polish will make the game that much better."