GameSpy: Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress Review

GameSpy writes: "Like many anime-based fighting games, the original Naruto: Ultimate Ninja Heroes for PSP was a passable, if pedestrian, title that made no effort to hide the fact that it was created solely for fans of the franchise. It should also come as no surprise that this sequel adds little to the experience save a subtitle (complete with awkward second colon!) and a story-based adventure mode to which the subtitle refers.

Once again, you take control of Naruto and the other cast members of the anime/manga series (there are over 20 this time around). Despite the 3D graphics, the fighting is purely on a 2D plane. You can, however, freely move between the fore- and background planes. The bulk of the fighting is handled by pressing the Circle button in combination with the d-pad. Other buttons allow you to toss projectiles or charge up your aura to use a special move, but these are used far less frequently during combat. This simple fighting engine makes the game much more accessible to casual players, but it also results in fairly dull fights after a while. Combine that with the fact that the characters tend to play the same, and you have a formula that quickly wears thin."

-Simple fighting engine allows beginners to get into the game
-Game Sharing multiplayer
-Mugenjo mode is lengthy

-Mugenjo mode is also kinda dull
-Fighting engine lacks depth
-No online multiplayer

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