Dark Zero writes: "We all knew it was coming. Our cousins across the globe had already told us what it was like. Now the Europeans get the Brawl experience. And it was well worth the wait.
I had to do a lot of things for this Brawl review, namely waiting a couple of days for the 'holy freaking pancakes, Brawl is awesome!' factor to wear off so I could take a decent look at the game. I also had to resist the urge to play every time I mentioned a great element, otherwise the review would never be finished. Was it necessary to unlock all the characters in one go? Or was it necessary to play it for 13 hours straight (with 2 bathroom breaks of course)? You tell me. I did it anyway because Brawl is just that good.
The single most important thing to assess about Brawl has to be how well it plays, how well the combatants move and strike. If Brawl were a car, it'd handle like a dream. Each character moves just as they should, some feel heavy and slow, others glide and jump around. They're as powerful and fight as you'd imagine. It all makes sense, and feels right."