The Zelda games have always to a certain degree featured an open world. Going “all in” the way Nintendo does with the upcoming title, could prove to be somewhat too reckless.
Nintendo knows what they are doing. I doubt they are biting off more than they can chew. If anything they will show the rest how open world should be done.
I have wanted a huge open world Zelda game like this for so many years. That being said though as they were running around in the footage it felt very empty and boring. I am sure they'll add things to do out in the wild but if they don't I could see it getting really tedious really fast.
If you detect the issue, what does make you think that they wouldn't detect it? And we're talking about Nintendo, so it's very highly unlikely that the game isn't going to be enjoyable.
@ TheLeapist exactly ..at this stage it looks like an unlimited empty grassland ...also why Nintendo are so attached to cel-shaded graphics?? Generally cel-shaded graphics are used in budget titles because is an easy/cheap method for gaming visualization. Couldnt use a more photo-realistic approach like Twilight?? (i dont mean the concept art direction which is anime inspired ..Zeldas were always anime like and that is excellent)
I agree completely with breakpad. I've never been fond of the cel shaded graphics either. I want a dark and photorealistic Zelda.
...... I am sorry but even if there were emptiness that leaves more room to play around on epona and enjoy the environment like when he was riding on epona with other wild horses in the video. As we saw also he put a marker to go to not to far from his location as it looked on the map but yet took him a lot longer than I thought to reach that destination so it shows how dense that map is. Don't worrry nintendo will make it right they won developers of the year
I watched the uncharted reveal and guess what they were running around and the game felt very empty. It's funny because no one has mentioned it only saying it looks good.
It is a BIG deal b/c b/w the last Zelda and this one, games like Skyrim, Dragon Age and The Witcher 3 will release. And the last 2 have managed huge open worlds with great stories. Now that I think about it, Batman and MGS5 will also be huge open worlds with great stories..insane immersion as well as so much more. It's alot for Zelda to live up to. You can't simply have an open world with miles of trees and pillars marking dungeons.
"they will show the rest how open world should be done" That's a pretty arrogant statement considering all the advances other games have made over the years that Nintendo is just now trying for the first time with Zelda.
They have Monolith Soft 'Nuff said, Nintendo wouldn't venture with one of their marquee franchises if they didn't trust the expertise is there. So its arrogant for you to assume this isn't being dealt with accordingly! This isn't some two bit developer. *Please Understand*
The funny thing is, they aren't advancing whatsoever, they're just going back to their roots. He makes a point of saying this in the E3 intro to the new zelda.
I have my doubts.
This comment fits in PERFECTLY with your username.
... They've always been open world though...
Yes, to some degree. But not of this scope. There's a lot of empty grass to fill with content.
They were trying to do this with Zelda 64 but the project was too big for the tech at the time. I can't wait to play this game!
They also planned to have your footprints stay in the world and disappear progressively, and grass grows real time and stuff. They had a lot of good ideas banking on the 64DD that i'm surprised they never brought back as their hardware got better.
It looked really good at the Game Awards last night
This AND Star Fox in 2015. How much better could it get?
Xenoblade and Slaptoon. Mario maker. Also to the people above... this is zelda you will die lol. Enemies chase you now... you may need that open space to survive!
When is the release date of Zelda Wii U? That is the day I will buy a Wii U.
Neeeed Metroid too.
Pretty sure Twlight Princess, Skyward Sword, and Wind Waker HD all released in the Fall/Holiday season. So expect Fall/Holiday season 2015
holiday definitely. majora releases in spring then starfox probably after E3 so that leaves Zelda late fall/ early winter
I'm more worried about starfox.
same. How are they possible finishing the game so fast? it makes me worry that their wont be much content and now i'm more sure that it'll be solely air combat. very unfortunate considering starfox adventures was my favorite in the series.
so you think when a game is announced it started development?
A daring feature? They've said a hundred times that the main inspiration for this game is the FIRST Zelda, completely open with dungeons in almost any order. Not to mention all Zelda's have been open world, even if the 3D ones have been simulated to feel open world. Can't tell if trolling or just an typical idiot blogger who doesn't know what they hell they are talking about.
I'm really happy rhat will be open world, that's what i missed from Skyward Sword, exploring a huge world, the game is still great though.
Haters gonna hate. Nintendo is the best games developer that there is, they haven't let us down with games so far and I doubt they would with one of their main titles. people are acting like it's too much for Nintendo, if anyone can do it then it's Nintendo and you can guarantee it won't be done half heartedly and with better game play than the majority of games out. A lot of people are just wishing and hoping that it's not that good because deep down they all know that it's gonna blow everything else out the water, so fanboys are running scared trying to downplay a game that they hardly know anything about. Lol Roll on 2015
Hate has nothing to do with it. I am a great Zelda fan. Things aren't necessarily black or white. Skyward Sword was disappointing in my eyes because it lacked the openness of other Zelda games. I like the idea of going back to a more open world, but I am concerned about the potential lack of content in a world that becomes too big for the Zelda lore to fill.
I wish Nintendo would stop making bright colorful games, and make more dark, damp, realistic games where my mom yells down from upstairs about how I'm wasting my life........ya know what, I'm suddenly ok with bright and colorful.
To the people on here complaining that the field looks empty please stop lets look at a few facts. 1. In the lifetime of the Wii U has Nintendo ever shown a game 10 to 12 months before release that didn't look like it needed work. 2. As far as enemies you don't just throw enemies in a field for the sake of doing it. 3. If people listened to what they were saying then you would know this was pre alpha footage meant to show how big the map was, how much your going to be able to explore and just how beautiful the game was looking at this point. 4. The game isn't coming out until the holidays at the earliest so that gives them 11 months to clean up textures, add enemies and additional things to the game. 5. Nintendo was the first company to do open world world games they did it on machine that had no power by today's standards Now there doing it in HD. They have great developers in house. You have Miyamoto, Eiji Aonuma, Yoshiaki Koizumi. Studios like Monolith Soft, Retro and all EAD. Unlike other companies that show you beautiful games and then when they are released product is not the same Nintendo is going to make you complain about the game then hit you with a masterpiece. 4.
And I hope you're right. 10 to 12 months is not very much time to add all the content that seems missing to fill the open fields. And they wouldn't show off the empty parts of the game, they would show off the places where there are things to show, which at this point doesn't seem to be a whole lot.
They showed us an off-screen gameplay though, so they really don't have much to talk about. Nintendo of America however wanted to give us something about the game because many non Nintendo fans were going to watch the Game Awards. But in reality, and Aonuma and Miyamoto made it very clear, Nintendo wasn't going to show the game until E3 2015. And even then, again, the game will be fine. This preoccupation it's just in vain.
Don't forget Xenoblade Chronicles X is releasing next year as well. All you detractors need to keep in mind that Nintendo has developers on staff with experience developing open-world games. *stares at Monolith Soft and Xenoblade Chronicles and its 400 sidequests*
didn't see this before my comment but its funny how everybody conveniently forgets about that. The world will not be empty was A link to the past empty? was Zelda 1 empty? he said they are using the first Zelda as inspiration and if I recall correctly their were enemies in pretty much every passing screen. You never questioned why Link is sometimes in a hood? Sometimes he was not? The video was heavily edited and besides have any of you have any recollection of this? http://nintendoeverything.c... ? You think nintendo would just make arbitrary comments? I bet the awards "demo" was recorded months ago....
All these videos they do are recorded several months in advance. They need time to edit, translate, and do the voice overs for english speakers. That build we saw was probably the build that Aonuma wanted to show last year.
Also it empty in open areas because I it said before. "monsters are inhabited in dungeon, cave and temples not much the overworld in 3D Zelda games." Which why in the gameplay video they found imps near a dungeon or close to a place that is inhabited by monsters. Zelda isn't an RPG. It an Action Adventure game with some RPG Elements. You arent leveling up and using EXP to get skills. Many of you don't like you really don't understand the Zelda Franchise at all.
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