Gamedaily writes: "In Taito's original Space Invaders, you blast aliens before they reach the bottom of the screen. Variations in the number of enemies on screen, their speed and attack patterns gets more difficult as you clear the screen and move to subsequent levels. Well, it's 2008, and we have way too much ADHD to be able to tolerate such simplistic gameplay. Thankfully, Taito responded. With Square Enix honoring the 30th anniversary of the game, Space Invaders Extreme is here to celebrate it with an evolution that, while several levels too short, wholly succeeds."