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Far Cry 4 review | Thunderbolt

Being a stranger in a strange land has always been one of the core conceits of the Far Cry series. As a foreigner in an unfamiliar country, you explore the landscape and learn about its varying cultures just as the protagonist does, helping to ground you in their shoes, the world and its story with a first person viewpoint that remains a constant throughout. With Far Cry 3, a dollop of insanity was layered atop this concept, one which Far Cry 4 brashly continues with a villain Ubisoft desperately wants to brush with the “iconic” tag, elephants to be ridden and hallucinogenic drug trips to undertake. This is about as Far Cry as Far Cry gets.

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