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70°

New 2K studio Hangar 13 announced, working on unannounced current-gen title

2K today announced the formation of Hangar 13, a new development studio under its 2K publishing label. Led by veteran game developer Haden Blackman, Hangar 13 is located at the 2K headquarters in the San Francisco Bay Area, and is working on an unannounced next-generation title.

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allgamesbeta.com
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Community3428d ago
ABBAJESUS3428d ago

Cool logo for Horror game studio.

370°

Take-Two’s 2K Cancels $53 Million Game From Hangar 13

Take-Two Interactive Software Inc.’s 2K Games has canceled an unannounced project from developer Hangar 13, according to people familiar with the decision.

The company, in its earnings statement Wednesday, said it had taken a charge of $53 million, for ending “further development of an unannounced title in its pipeline.”

The project, which was code-named Volt, had gone through multiple iterations since it was first conceived. The current version struggled due to reboots, technological hiccups and challenges caused by Covid-19, said the people, who asked not to be identified because they weren’t authorized to speak publicly.

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bloomberg.com
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TechRaptor901d ago WhoDisagree(0)Agree(0)
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Community901d ago
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RaidenBlack901d ago
porkChop901d ago

Cthulhu meets Saints Row? That sounds like a very odd pairing.

Magog901d ago

So what is going to happen to Hanger 13? Will they be shut down?

VersusDMC901d ago

At worst they will become a GTA support studio.

Magog901d ago

A fate worse than death. The only thing worse is becoming a Call of Duty support studio.

Deeeeznuuuts901d ago

A fate worse than death?
I'd be honoured to work on one of the best video game series of all time.

Sure it's nowhere near as good as the team coming together to create a project of their own but working on the GTA series would be awesome.

1nsomniac900d ago

“Would of been awesome” when they were a decent developer. Rockstar are no longer the GTA devs they used to be. They’ve fallen a long way.

Magog900d ago

Being a GTA support dev means creating neon pimp clothes for GTA Online these days

900d ago
lelo2play901d ago

$53 Million is chump change for Take-Two.

MadLad901d ago

These guys really can't catch a break. They put out quality time and again, but their only real breakout was Surge 2.
Now they have a project straight up cancelled.

They're not long for a studio, I feel.

Magog901d ago (Edited 901d ago )

Wrong studio. The only other game Hanger 13 made was Mafia 3.

seanpitt23901d ago (Edited 901d ago )

Yeah it was a new formed studio to work on Maria 3 and we all know how that went.. it was mediocre at best so this does not surprise me.. T2 probably had playable testers in to see how the project was going and thought nah let’s cancel it and cut our losses while we still can..

MadLad901d ago (Edited 901d ago )

Yup.
My bad.

I was thinking Deck 13.

On that note, while I didn't hate it. It had a lot going for it with the overall story, but Mafia 3 was pretty subpar. Some of the worst ai I've experienced in some time.

porkChop901d ago

They also developed the excellent Mafia 1 remake.

RaidenBlack901d ago

Hangar 13 is responsible for Mafia III and Mafia 1 Remake.

Dandizzle901d ago

I worked on this project "volt" and "Rhapsody" as well as mafia 3. Trust me volt was a horrible idea that played horribly and had terrible concepts. Rhapsody had great concept but never got far past the initial proving stages.

Little bit of inside knowledge, hangar 13 had more producers than engineers or QA.
While Haden was a nice guy with great ideas, the studio has been mismanaged since the start.

Dandizzle901d ago

Last time I saw it, even at early stages it was cringe indusing.

Dandizzle901d ago (Edited 901d ago )

It had some very strange ideas from the start and was generally more focused on reimaginign a convoluted narrative before gameplay concepts where iorned out.

RaidenBlack901d ago

Wait ... Didn't you say a few months ago you have worked on multiplayer shooters?

Dandizzle901d ago

Didn't say that, but once upon a time I worked on a mp shooter.

sourOG901d ago

Is that common these days in the game production space? The whole management issue? It seems many keep buying planes without the pilots. Like that new MS studio calling on square for help.

cbuc1125901d ago

I applaud your work on Mafia III. I completed it and loved every minute.

Dandizzle900d ago

Really glad you liked it, the entire team and myself worked and crunched very hard to make that game and all the dlcs. Bunch of super smart and talented folks at Hangar 13 and I really hope they don't get shut down or hit with anymore layoffs.

brewin900d ago

I know Mafia 3 gets a lot of hate but I absolutely loved that game! So what happens to hangar 13 now? Is there anything salvageable from the development of volt project? Like any assets artwork gameplay ideas etc? Seems like they would try to salvage something for all the money that was paid. I'd love for them to make Mafia 4 and have it next gen only

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60°

Mafia: Definitive Edition - Everything You Need to Know

Developer Hangar 13 is remaking 2002's Mafia and there are quite a few changes you should know about before you start playing.

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fictiontalk.com
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Community1312d ago
Blaze9291312d ago

Will it work? That's for one. Mafia II on PC is terrible

130°

Mafia: Definitive Edition Won't Be A One-To-One Copy

There will be changes that further rejuvenate the game.

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gameranx.com
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Community1390d ago
1nsomniac1390d ago

How they thought their recent definitive edition updates wouldn’t damage the remakes sales I’ll never know. Stupid decision.

somethingcool871390d ago

lol exactly my thought. And not having a single gameplay demo for a game that's about to release in a month, does not help their case neither.

AK911389d ago

Yeah this was obvious from the get go.