During the PlayStation Awards being held in Tokyo, the father of PlayStation Ken Kutaragi delivered a special 20th Anniversary User's Choice Awards to five games that made the history of PlayStation according to the users.
the 3 gods of gaming ...Kitase , Kojima , Tsujimoto
lol...they praise monster hunter yet didn't support them when capcom needed help..tossers. Now we have shitty graphics on 3ds instead of vita/ps4 /sigh
At least Nintendo supported them! It would have been a great shame for the series to die out, granted they would look phenomenal on the PS4!
Are you serious? Nintendo moved mountains and millions of yen just to make sure MonHan gets exclusivity on 3DS. Knowing how Capcom is desperate for cash its not surprising that that deal pushed through. But don't worry history repeats itself .... franchises that became popular on PlayStation and was swiped to Nintendo goes back to PlayStation.
Ah I wasn't aware of that, pretty naive comment on my behalf. I just meant it's good the series didn't vanish!
Did Sony ever supported or should i say funded any non-Sony owned ip?
Yes, Sony supported / funded a lot of non-sony IP. One big example is how sony put dozens of money to advertised and even published FF VII back in 1997. You can see FF VII ads with playboy, coca cola, rolling stone, marvel, DC, etc. http://www.thefreelibrary.c...
Inception, you're talking ancient history there. Ever since the issue with Crash Bandicoot and Spyro Sony said they would never fund an IP they don't own again. That's why Insomniac jumped ship, because Sony wouldn't fund any of their games if they aren't the owner of the IP.
i think it isnt completely Sony 's fault ..Nintendo saw the success of Mon Hun series and tossed alot of money for an exclusivity (as they always do..see Bayonetta , Resi remake) also Capcom found this convenient because didnt need to upgrade their engine for Vita or PS3 ..and there it is Moh HOu 3 (second best game in the series) released exclusive for lame underpowered Nintendo Wii
capcom originally went to sony for help...Also my god capcom are lazy. Update the damn graphics.
salty Since when have monster hunter been about graphics?
never..but stagnation in a graphics shouldn't be praised either. The fact the psp version looks clearer then the latest one is scary.
uh no it doesn't. Maybe MH4 but MH4 has more content. MH3 visually is impressive on 3DS
Omg I almost cried when Ken came on stage :( Such an awesome moment. And that ps1 themed ps4 :O. WOW.
Why did you almost cry..?
because he can.
I would replace MGS 3 with the first and GTA 5 with 3
Yea, Gta V was great, but 3 made such an impact!. Not just on PlayStation, but gaming in general.
Happy to see this :P
Obvioulsy Ken did something GLARINGLY right for 2 gens straight with PS1 & PS2 & BOTH machines SET SALES RECORDS for ALL TIME...That is incredible, & I must have been the ONLY one that thought Sony were Krazy, rather than Krazy Ken, when they let him go, from his position... I care not, what anybody says, the PS3 was an awesome bit of kit... Blu Ray was the ONLY way to go, & all the features he envisioned were awesome selling points... The man was brought down from the top, over mass internet hysteria, over misconstrewed, misinterpreted, misunderstood comments he made. The media beatup & BLATENT MISQUOTED LIES that Ken supposedly said, was absolute journalism & fanboy combination soup, that ONLY MORONS with no understanding of ENGLISH or business language believed (in other words, THE MASSES OF SHEEP I SHARE THIS WORLD WITH)... The quote Ken's whole Sony career was ended over was when he stated, that, "we'd/people, would "WANT" to work overtime, to afford/BUY a PS3". Here's how the quote got translated from bad media, & rabbid Sony hating fanboys, "You POOR IDIOTS will "HAVE" to work overtime & mortgage your home, to be able to afford a PS3". That ONE word being swapped from "WANT", to "HAVE", was the undoing of Krazy Ken's legacy....It should not have ended for such a genius & legend of the industry, in this fashion, & it is another disgrace, & blip on the gaming industry, that such an influential GIANT & highly intelligent, genius was cut off at the knees for DOING NOTHING WRONG... Sony HURT themselves IN MY OPINION, when they sacked Ken, & showed obvious doubt in his awesome product, the PS3.. I truly believe that PS3 suffered slower than would have been sales, because of the way they allowed the media to crucify Ken...The media & fanboys assassinated the ONLY Sony employee that WOULD have fought tooth & nail for his products success.....for his babies success....as make no mistakes, the awesome PS3, was Ken Kutaragi's baby. This man, really got punted in a bad way, for bad, dishonest reasons.....& the fact that Sony LET outside influences UNDERMINE there greatest assets credibility... They questioned his product, & lost faith in a true industry genius...Those times leading up to, & those times after Ken was killed off, were Sony Playstations darkest, bleakest, years....& they are still suffering... I'm not sure I would be saying the same, had they have kept Ken around, & hedged there bets on his genius.... He may have cut PS3's production costs faster, & he would have defended & SOLD the PS3 with all his heart & passion. I know FOR A FACT, U.S. based gaming media, & media in general, wanted Sony to fail, so MS could rise up in there place, as patriotism is a factor that only a moron would deny....& with the disasterous history involved with U.S. based console manufacturers.....it was probably a necessary evil for patriotic media to support a home grown business, over THE BIG BAD JAPANESE GIANT...
Crazy Ken was a fool wasting billions on Cell Architecture. He could simply put 8 powerpc cores cpu, Unified RAM in the PS3 and save billions for more Games, eg The Last Guardian. Thankfully correction has be done by Playstation 4.
Ken wasn't the sole driving force behind the Cell BE. It was a joint venture between Sony, IBM, and Toshiba. It was used in more devices than just the PS3. Krazy Ken's vision for the Cell chip and how it could interact with other devices in tandem with the PS3 was so far ahead of his time it's almost as if he were a prophet. One of the ideas he had was basically cloud computing via the Cell -- for instance when users signed into the PS Network, you could have people on your friends list have their PS3's Cell chip doing some computations to assist you in your game, i.e. adding extra performance or things of that sort if they were sitting idle in the XMB. He also had thoughts of other household devices equipped with Cell chips connecting to each other (PS3 included) and bolstering the computational power... The guy was insane (in a good way.) You could see remnants of the PS3's insane original goals in some of the pre-launch prototypes of the PS3... Those earlier models had like 7 USB ports, two Ethernet ports, two HDMI ports (originally some titles would've supported multi-monitor setups, Gran Turismo Next-Gen was one such title), and more. It was ridiculous. Hell, the PS3 itself originally didn't even have the Nvidia GTX 7800-derived RSX GPU in it -- the original setup was TWO Cell BE's in each PS3, one used primarily as a CPU and the other as a GPU... And literally it was some devs from Naughty Dog who saw that and was like "what are you guys thinking, that's ridiculous." So Ken wasn't a fool, just an overzealous visionary who had ideas which were literally too far ahead of the times to even be implemented properly. And the Cell wasn't really the main problem developers had in terms of bottlenecks, it was the split RAM (256MB of XDR system memory and 256MB of GDDR2 VRAM for the GPU). The issues they had with the CPU were having to basically juggle between the Cell and the Xenon, both of which were mostly identical in terms of hardware IP blocks (the Xenon was derived from the Cell's design mythos)... The Cell was a "single-core" which was dual-threaded (SMT) and had up to 8 SPE's -- one was disabled for yields, one was reserved for the OS and the other six were free for games. Then you had the Xenon which was a "triple-core" which was dual-threaded, so you had three cores and six threads, a setup closer to a conventional desktop PC design, but still not x86 or anything in terms of ISA. The devs opted to go for the simpler system, the 360 with its 512MB of unified system memory and a slightly easier CPU to work with instead for lead platform development on most games. Devs still reminisce on the Cell BE today with nostalgia though. They liked the challenge of working with the Cell. PS4 and X1's move to a more conventional x86-64 based CPU architecture was a smart move, either way.
Well said Naroon. Just a shame he's more-or-less left the industry. Crackpot visionaries make gaming and technology exciting!
I seriously doubt Blu-Ray was his willing choice. It was a burden placed upon him, and it was almost enough to kill off the Playstation 3. It was the primary reason for the 1 year delay of the console, and it increased the price by about £200. Competitive suicide. It was not included for the sake of games, where the size of it was rarely beneficial and the speed of it was a genuine challenge. It was included because owning a controlling media format was key to Sony's strategy for many years, and the Playstation audience was an opportunity to push it. Fortunately through sheer persistence, quality games, and a strangely long generation, Sony managed to undo a lot of the damage. I wonder if they're still glad they included Blu-Ray in the PS3, or if they're kicking themselves over it now. Still the best way to watch movies though.
I wish that Mr. Kutaragi will be back at Sony Computer entertainment and join the team again. Much better if he will work again for future Playstation Products.. How I wish
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