Jacob Stutsman from Gamer 2.0 writes: "Some may question Spore as an idea. After all, gamers are always seeking the next thrill ride, provided we all understand such concepts as originality. But where does originality stand as a concept? Vladimir Nabokov once said this in regards to a book: great ideas are hogwash, and it is only through style and structure that there is clarity. The same might be said of a videogame. As an idea, Spore sounds like something abstract and vague, as if these ideas are born in the minds of their creators through supernatural influence. But as a structure, its manifestations become clear. And so it is not a blending of these past techniques but the pacing and structure that matter."