The Crew on PS4 and Xbox One runs at 1080p/30 FPS, PC port support 60 FPS. Additional new details about PC graphics feature and more revealed
What, graphics parity...BOYCOTT! j/k Glad that both the PS4 and XB1 versions are the same..kudos for the developers to go the extra mile to bring it to 1080p.
Not surprising it's 1080p. Not a good looking game. Looks worse then watchdogs and tons worse then GTA5.
You just cant win, when they reach 1080 the game doesnt look good, when it doesnt it because of the imaginary (super power difference). I know it has a little more horse power but you are foolish to think it can hit 60fps son...maybe some other effects but not an extra 30fps...Get a PC
Digital foundry have they not shown the 50 per cent power difference is non existent anyway. 50 per cent more powerful machine would run every game at 1080p and you would have zero frame drops at 30fps, simple as that. The PS4 does have a power difference is not as much as people on this site make it it out to be though. Games are prove of that already.
@KNWS: While I get what you are saying and I'm not defending the "50% more powerful" thought, just because a game developer puts out a game that isn't 50% more powerful or is just as powerful on the two doesn't mean that one console isn't more powerful than the other. Digital Foundry, after all, only test what is produced. They don't decide what is produced.
really BOYCOTT!! it is clear that PS4 isnt exploited at all ...lame Crapsoft is lame
It really doesn't matter if it runs at 1080p and 30fps on both consoles. Awesome sites like DF will compare the two, find blades of grass or rocks in the road that look better on PS4 then X1, and then we can have 20 articles as to better looking grass and rocks on the PS4. Or they will have a 50 car pileup and complain that the FPS dropped to 29 on X1 and ran steady 30 on PS4. There is no such thing as parity as everyone is always looking for the 1 small detail that makes them feel better about the console they own.
I would rather have had 900p or even lower to support the 60FPS. This isnt assassins creed this is a freaking racing game and those FPS are very important.
A racer does not need 60fps. Driveclub looks and feels great at 30fps. When I first played driveclub, it looked like it was running higher than 30fps because it was so damn smooth. Come to find out, it is only 30fps with high quality motion blur which helps to blend the frames together better to make it look like its a higher frame rate without the judder of an odd framerate.
A racing game running at 1080p?? STOP THE PRESSES!!! Oh wait even last gen games managed that feat UBIFAIL. The fact they cannot support 60fps on a driving game with no weather and bare streets astounds me.. Forza could do it with a lot more detail (though some was laughable it still managed it).
I love how now we have to state that a PC game has 60fps support... PC should ALWAYS have 60fps. No need to make a statement out of it, just do it. That has always been the norm but since that whole Need for Speed fiasco, devs have to clarify this. Why the hell would you limit a PC game to 30fps?...
They've done it before to be more 'cinematic' i.e. they didn't feel like doing the extra work.
Exactly. Made me laugh! Most of games run over 100 fps on my PC :o. I still prefer to game on my console tho.
they stated before that they were gonna lock PC at 30fps but any reolution is accepted. I think its now a 60fps lock
They have to state whether PC will have 60fps support thanks to last years games locking games at 30fps NFS was the worst.
I was hoping it would be 12fps, everyone knows 12fps is more cinematic, therefore better.
What happened to "The Crew has these new features" or "The Crew's map is xx square miles large". Where is that "In The Crew you can do this the first time ever in a car game!" or "The Crew has new interesting competitive online system". Oh, I forgot! They were forgot between the "The Crew renders X amount pixels on screen and runs at X amount fps" and "PS4 and XOne parity!" headlines. If you talk about graphics, then talk about graphics. Don't count the frikkin pixels! It's a waste of your time. Why don't you start with art direction, special effects and engine?
Doesn't matter anyway the game sucks whether it would be 30fps or 60fps.. Going off the BETA, the handling is horrible and traffic everywhere meaning you just crash, crash, crash.. No fun at all and theres like 10 missions repeating 100s of times over a massive map. That stuff isn't gonna change past BETA (not talking about bugs here).
Fair enough! At least you are talking about the game and how it is, and not about the fps or pixel x pixel per screen :) Btw, I'm born in 1982 as well! Cheers!
Maybe the PC should get a slogan given that it is the superior platform... "Games Play Best on PC!" or "You Don't Have to Wait for Greatness!" or "Where the Greatest Have Always Played"
That stuff is for consoles, selling you a specific box. There is no one 'PC' platform.
How about: PC... Greatness NOW!
All PC's are not created equal.....that is the PC slogan
"the way it's meant to be played" /nVidia
"Gaming Evolved" AMD
That means it could have been 60fps on Ps4, %uck you and your parity bs. Thats why this game is going to tank anyway and ill be happy when it does lol Neogamer... Your comment is stupid as hell, a Pc can constantly be upgraded so what is your point? Wtf doesnt know PCs can have more power gaming wise as long as the person buys and upgrades the hardware? Some of you guys on here are such .....
Where do you get ps4 could be 60fps at 1080p
Such... jerks like you. Sad. Hows that 60 FPS on Driveclub working for you. Oh wait it isnt at 60 FPS. Blaming Parity on that one too? 30 FPS isnt terrible but I would gladly give up 100 to 200 points on that resolution to gain 60 FPS. None of the racing games do this. Oh accept MARIO KART 8. But let the hate bubble forth now. I own all three systems and it is time to focus more on color and FPS than the highest resolution possible. Trying to go for all out resolution is robbing us of great gaming experiences because they cant put deep gameplay into a game that is pushed to its visual limits on these consoles. It is just too dema.ding to do so and the final product suffers.
yeah I guess your enjoying that 60fps driveclub on your pc aren't you? oh wait
60 fps is parity BS? What about DriveClub and infamous SS? Aren't they 30 FPS? Destiny... 30 FPS... In fact, it is harder to find 60 FPS games on PS4 than 30 FPS.
You are right a "PC can constantly be upgraded" however out of all the millions of PC's sold world wide how many are "constantly upgraded" or in the case of portable PC's can easily be upgraded? Ok if you are into building (the best method IMHO) or even buying a PC for gaming purposes then of course that PC will beat or can beat the PS4 or XB1. What some PC gamers appear not to get is that the majority of PC purchases fall into the low to medium performance category and will rarely be upgraded.
can't wait for the reviews lol
IGN: 4\10 GAME SPOT: 4.2\10 HARDCORE GAMER: 6\10 ....... META IS 58\100 THIS IS WHAT I THINK LOL Sorry guys but this game like a sh*t
So will loyalists claim this game was gimped to satisfy parity issues across both platforms or will it just be about devs making better use of XB1 hardware with new sdks and more familiarity as well as maybe utilizing it more efficiently to try and keep up with the more powerful PS4? Going forward I wonder if the XB1 which some have said has a more powerful cpu, will have certain advantages depending upon the type of game engine being run? The PS4 has a more powerful GPU and if more next gen game engines like Unity are more CPU intensive does that mean that at the end of the day having the better GPU doesnt mean it will look any better because of that? The new sdk Sony is putting out - will it optimize the cpu in any way? Will it put it ahead of the edge the XB1 cpu has? If anyone can enlighten me about all of this please do. I just want to know realistically which machine is better designed for newer more complex game engines going forward and if there is a difference between the systems for that then by how much of a margin? It is all very interesting to me.
So what, devs have become more familiar and efficient with the X1 but have learned nothing and are still stuck at their day one knowledge with the PS4? Most of these devs are just amining for parity. And every MS fanboys wants to talk about how they think the X1s CPU is faster (when its only 9.375% faster clock speed) but then have downplayed the over 40 to 50% PS4 GPU difference. Do you people realize its actually more than 50% more powerful in certain areas like for example its got a: 400% ACE/queues advantage (2 ACE/16queues vs 8 ACE/64queues) 100% more ROPS (16 ROPS vs 32ROPS) 88% more GigaTexels (13.6 GPixels vs 25.6GPixels) 50.5% more Texture Mapping Units (48 TMU vs 72TMU) 50% more Compute Units (12 CU vs 18 CU) 50% more Shavder Cores (768 shaders vs 1152 shaders) Over 44% more TeraFLOPS (less than 1.31TF vs 1.834TF) 40% more GigaTexels (40.9 GTexels vs 57.6GTexels) And its bandwidth to 8GB of GDDR5 is 258% higher than X1s bandwidth to its 8GB of DDR3 176GB/s vs 68GB, and the ESRAM is only 32MB and canonly hit 204GB/s when doing simultaneous read and writes, something not that common, meaning most of the time it only really running at 109GB/s So I love how you fanboys ramble on about these little X1 gains but then in the same breath play down the PS4 advantages (which are a lot bigger). Just look at Ubisoft's own GPGPU benchmark, 1600 vs 830. That's almost 100% more!
Yeah I'm pretty sure whenever i bought a console it was because it suited me more and the games are more for me, not this TeraFLOP crap. PS4 will have great games, Xbox One will have great games, and Wii U will have great games. If you're all tech savvy and care so much about specs then that's why the PC community exists. No one complained when the OG Xbox was more powerful than the PS2. It was the games that pushed every console to success, although the Wii was pushed by a gimmick and catered to all demographics. It just so happens that the PS4 has the most horsepower and is "winning" in sales. In the end all of the new consoles for the time of their release have low specs. When the 360 and PS3 came out the hardware was top of the line since that was before the Recession and you didn't need to cut costs.
So why is DriveClub only 30 FPS? It is an exclusive to the PS4 isn't it? And it is a similar style driving game? Heck the X1 did 1080p and 30 FPS with Forza Horizon 2 so DriveClub should easily be able to make 60 FPS right? You can talk about performance numbers until you are blue in the face, but in reality, it is starting to show that both consoles are fairly close in real world activities.
...why are people approving old news? http://www.videogamer.com/p...
This is new news regarding the PC version confirmed to be able to do 60fps and other new features that are not on that link of yours. It just so happen to also re affirmed 1080p and 30fps for both consoles as well.
A resolution bump is easy if developers tone down graphical settings. Improving fps is not as easy as some people think.
That the X1 is 1080p doesn't mean is the same version as PS4. There are other games out there where PS4 and X1 are the same resolution and still the PS4 version is superior with many other effects, lighting and weather effects not found on the X1. Also, after playing the beta and hearing about the Ubisosoft embargo once again, I cancelled my pre order.
Sad to see graphic parity in effect on consoles here, but not surprised. Just as long as it supports Thrusmaster T300RS (beta did) and the handling is fun on hardcore mode, then I'm happy. For anyone doubting ps4 racers can handle 1080p60fps, just wait until project cars and gran turismo 7 comes out. There are plenty of 1080p60 titles on ps4, just no racers...right now; but they are coming, mark my words. Sonys own Polyphony Digital with their Gran Turismo series will garantied be one of them. No fanboyism intended, just speaking from experience with the series. Kaz (Kazunori Yamauchi, creator of Gran Turismo series) is a perfectionist.
The crew has a very large map
so what several ps4 technologies like unified huma tech and such so no need of your pc nerd crap yet
I'd imagine it wasn't hard to achieve on a PS2 looking game
could care less, im more worried about the gameplay sucking.
Really again. Whats that a joke. Ubishoft teying to kill us. Ok why the people still believe in this . I mean ubisoft cheat us wiht eatch dogs, then come with assasins creed unity now with the crew so what else we can spect from the, . Im scare about the final from the division ok. I dont know what you think but i dont beleive anymore
It'll run at whatever I damn well want it to run at.
Played the beta, this game looks like absolute crap. Like a final PS2 game release.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.