Chaz at Twinfinite writes,
I can be a pretty picky player sometimes when it comes to certain genres. Having been spoiled by a number of great titles over the years, RPGs are probably the strongest example of this. When I run into a subpar title, such as Adventure Manager, it grates on me more than it should for this reason; if I’m not having fun with a game because of how it’s designed and what it’s trying to accomplish, then I feel like that game is failing on a pretty fundamental level. While not all games need to be about fun, I feel like aiming for that and missing it is a crucial breakdown.