Gale - "It’s only natural for people to want to extract as much value as they can out of their work. We all do it in one way or another, but as far as gaming scene goes – milking is something we all dread. However, we’ve been put up with it for quite a while now. Franchises that should have been left alone have withered and fallen into obscurity when developers/publishers decided that the brand needs to be furthered. One example of milking that isn’t quite too extreme is the Crysis series. The original title was not only a gameplay masterpiece but also a game that moved the graphical boundaries of games to unseen heights, all the while we gamers cringed over its system requirements. Crysis 2 was mediocre at best, while the third game felt exactly the same as its predecessor. "