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Cubed3 reviews Lego Indiana Jones (NDS)

Karn Spydar Lee Bianco writes:

''Lego Indiana Jones' Story Mode consists of eighteen chapters, six for each of three films upon which the game is based (Raiders of the Lost Ark, Temple of Doom, and the Last Crusade, respectively). Each chapter can be accessed via rooms in Barnett College, the game's main hub. Upon starting a new chapter for the first time, players are put in control of Indy, with the option of 'tagging' (swapping with) a secondary character on the fly. Each playable character, of which there are a great many, has his or her own special abilities and weapons. For example, Indiana can use his trusty whip to subdue enemies and cross chasms, while Marian can throw bottles at distant enemies and destructible objects.

Unfortunately, the character you'll be spending most of your time with (at least on your first play through of the Story Mode), Indiana Jones, is actually one of the least satisfying characters in the game. Whereas the Jedi characters in Lego Star Wars offered enjoyable lightsaber attacks, force powers, and laser-reflection capabilities, all Indy has is his whip (which is admittedly quite fun when used to strip enemies of their weapons) and his bare hands. The latter of which results in far more inane button mashing during combat than we would have liked. It is possible to pick up certain weapons throughout the course of each chapter - swords and guns, for example - but these are generally few and far between.''

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