With all the controversies from Ubisoft's newest Asassin's Creed release, do we need to worry about these ideas becoming commonplace in the industry?
Only if we let it Don't buy the games at launch. I got the collectors edition but I sent it straight back once I saw how awful it ran and how bad the story/stealth mechanics are Watch Dogs was a let down Assassins Creed Unity was a disaster Far Cry 4 was great HOWEVER it was Far Cry 3.5, they can only play this card once. After the beta I don't have much hope with the Crew and I'll be keeping my eyes wide open for the Division.
"they can only play this card once." That logic does not apply to video game companies.
Then what's been up with the Assassin's Creed cards they've been playing all this time? Unity is only the worst example which they've been caught with.
The Creed games have ALWAYS had platforming issues. For some reason they litter the environment with objects that just screw the living piss out of the free-running fluidity. That said, Unity was a steaming pile of glitchy poo in comparison to Rogue and FarCry 4 which launched at the same time. Clearly this is a case of the least advertised being the better of the games. For some odd reason Ubi (or Microsoft or whoever foot the ad bill) put all their resources behind the "Next-Gen" Assassin's game when all the polish was placed on the other older gen Assassin's game. My question is where the hell was all the Far Cry 4 advertising and hype? Did it really get overshadowed by Unity's hype that much? Luckily, I held out on Far Cry 4 (loved Far Cry 3, but chose Assassin's over Far Cry) and I purchased the Season Pass for Unity, so I got a Two-For-One deal...sort of. Just waiting for that voucher.
not the future, the present. The present situation is unfinished games being released left and right and cutting half the game to be sold as DLC as opposed to making content after the game is released. It is create a game in two years(a game that needs a year worth of patches to be finished) and cut out half of it to be sold as DLC while the sequel is made for the next two years.
My god i hope not...
No, please. We need to send them a msg; I'm not going to buy FC4 (I know is a good game but still...) or The Crew (probably will have the AC:U "issues")
There NEEDS to be better QA testers involved in the industry. Not just people who think they can get paid to play video games. The quality and passion from developers we've seen in the past is gone.You only see such quality from Nintendo games or indies. Such a shame. The industry is huge but the quality is stagnated.
ACUnity is GOTY tho even with bugs and shit..
Yeah, people seem to have forgotten Fallout 3... There were non-irradiated bugs all through that game, but it's one of my all-timers. Games like AC: Unity, GTA and Skyrim are pushing envelopes in various ways, and bugs are to be expected... I dunno which glitch-free masterpieces these puritans were raised on, but word to the wise - THOSE DAYS ARE GONE... Progress, baby!
Fallout and elder scrolls are in a whole different league than unity, the closet comparable is rdr and even then bethesda games does a shit ton more. Fallout 3 was also on last gen systems, yeah there beyond buggy, but unity is just steaming pile of poorly optimized dog shit. Fallout 4 will release it will be buggy as hell, but i would be amazed if it was even remotely as poorly performing as ac unity. People might be getting unrealistic expectation about bug free games, but that doesn't excuse the fact that unity should not have released in the state it is in. That or the developers\pubs had poor priority management when it came design choices. If i want a game with hundreds on npcs standing around doing virtually nothing, i'll play a dynasty\samurai warriors game. At least koei is smart enough to realize they are just cannon fodder to serve the gameplay. Far cry 4 or shadows of mordor are more reasonable goty choices.
Personally, I long for the days when developers were free to fully exercise their creative visions in their games, and their publishers didn't pressure them nor get involved in the development process. It really used to be simple, but DLC, microtransactions, online services, shady business practices, among other things, really is ruining the gaming industry.
I wholeheartedly agree with that. I find myself hard pressed to even come up with 10 games throughout the ps1-ps3 era of gaming that released with a crapton of bugs, but i sure as hell can with this generation. Its basically become the norm because of the "we can patch it later" attitude thats been adopted.
I hope not, the practice of pushing out broke games while requiring companion apps and season pass dlc entries really turns me off with this as a hobby. It's supposed to be fun but it's almost more of a choir ad you have to jump through so many hoops just to enjoy a finished product
Halo MCC broke: no refund, no working patches, or compensation. Driveclub broke: no compensation, no effective patches, or refund. AC Unity broke: free $30 DLC and 3 mega patches effectively dealing with 90% of problems. Fuck you Assassin's Creed Unity, you piece of broken shit, you are everything that's wrong with the universe
Driveclub actually released a bunch of free dlc almost doubling the game's content as compensation.
Is it the future? We're already there. Nearly every October and November game had some degree of issue. Not all, but most.
this game no i got a refund and picked up GTA 5
Sweet lord I hope not!!
what game has come out in the patch-era that hasn't been riddled with bugs? Unisoft has slipped on quality control though that much is for sure. I personally enjoyed Watch Dogs and Unity. My copy of unity ran pretty smooth almost all the time with little framerate drops.
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