Real-time strategy developers always harp on about how their console controls are going to be the best. Last time was a step in the right direction, you see. Etc. EA Los Angeles has some form here, and the claims it's making about Command & Conquer 3: Kane's Wrath - out on 360 this past Friday - are all-too-familiar.
Still, that doesn't mean they're not true either, so - ahead of Eurogamer's review next week - they spoke to executive producer Jim Vessella to get some more information how it works, the future of RTS on consoles (including Wii and PS3) and what's going on with Red Alert 3.