Ryan Davis reports:
''As a child of the 80s, I've got a deeply ingrained fondness for the Ghostbusters. Unlike so much other pop culture ephemera from my youth (I'm looking at you Teenage Mutant Ninja Turtles), Ghostbusters as a movie still stands up remarkably well. I'm a guy who rarely geeks out in public, but I could hardly contain myself several E3s back when I realized that the hotel we were staying in, the Biltmore, was the same hotel where the boys in grey first encountered Slimer. It's also worth noting that I've had more than my share of Ecto-Cooler. I guess what I'm trying to say here is that bustin' makes me feel good. After seeing a short demo of Terminal Reality's Ghostbusters: The Video Game, I'm feeling pretty good about that as well.
Ghostbusters: The Video Game could very well be called Ghostbusters III. The game will take place two years after the events of Ghostbusters II, and while Sierra is being deliberately vague about the overall story, all you really need to know is New York City, ghosts, and the busting thereof. On its own, the idea of a video-game-only Ghostbusters sequel is an absolutely dreadful one. Thankfully, Dan Aykroyd and Harold Ramis, who wrote both of the Ghostbusters movies, worked on the story for the game, with Aykroyd being especially involved in making sure that all of the Ghostbusters' fun little toys look and feel they way they should. Add to this a voice-cast that, in addition to Aykroyd and Ramis, includes Bill Murray, Ernie Hudson, Annie Potts, and everyone's favorite 1980s pencilneck, William Atherton, and the game's chances really start looking up.''