Eurogamer writes: "Guitar Hero's history may not be as long and storied as Aerosmith's, but the young music game's popularity and commercial success has propelled the series to comparable stardom: North American sales alone are worth over a billion dollars; the band who wrote the third game's end song, Dragonforce, enjoyed a 126 percent spike in CD sales the week after the game came out; and there's even a whole South Park episode about it. Spin-offs, then, were inevitable, and Guitar Hero: Aerosmith aims to be the benchmark.
Making a game about a band isn't a completely new idea, but making a good one would be, as Aerosmith themselves can attest - what with Midway's mid-'90s arcade shooter Revolution X lurking rubbishly on their collective CV. This is nothing like that, thankfully. Instead it's an opportunity to play along to Aerosmith's career while learning a bit more about it and glorying in loving details: unlocking Joe Perry's custom-made 1964 SG Special, for instance, or being able to play through the Run DMC-assisted and vanilla versions of the crowd-pleasing "Walk This Way"."