GameArgus writes: "Over the years, game developers have come up with a number of off-beat concepts for a video game. Paperboy, in which players control a newcomer to the world of newspaper delivery in the world's more disturbed neighborhood is a solid example of an oddball, "never should have worked" title. Wall*E on the other hand is the offbeat concept gone horribly, horribly wrong.
For those who have seen the trailers or the film it's based on, you'll be well aware that Wall*E is a robot that collects garbage. That's the video game in a nutshell. Players traverse a littered Earth collecting trash to throw as various objects to move onto the next section."