Hands-On with Sixense STEM on Gear VR [VRFocus]

VRFocus - User input in virtual reality (VR) is a widely discussed issue. Even at the point where we can see consumer devices looming on the horizon, there is no universal agreement on how videogames and experiences in VR should be controlled. Most currently rely on gamepad input, but there are a number of companies investing in the ideal of motion-control devices. Sixense are arguably one of the leaders in this field.

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