Everyone who has played Destiny knows that it's heavily influenced by the MMO genre. By not embracing this label from the start, Bungie hurt their game.
I think they hurt Desinty by going the MMO route. All it needed was co-op...that's all. Then in the sequel or DLC they could added comepetive play They tried to do everything and failed Least with building up a single player game with co-op, you create an amazing single player you can play with friends. It honestly felt like they did the story first and threw in the co-op last.
I actually agree totally with this article. Had they embraced the mmo genre this game would have felt a lot more complete. as it stands this game doesn't feel like an mmo, an rpg or any other type of genre. It's as if it is struggling to find an identity. Don't get me wrong, I love this game but it doesn't take away from the fact that it feels incomplete and that it feels extremely unrewarding. They say it isn't an mmo but the grinding in this game is horrendous. An rpg does not limit the amount of money or skills you can rack up per week. What exactly is this game? What is it trying to be? Too many bad design decisions were made during the development of this game and coupled with the fact that it is obvious that they removed game content in order to sell it as dlc does not help gamers feel anything other than that they were screwed. This game should have been a complete mmo.
Disagree. I wouldn't have bought it if it were an mmo. Can't stand MMO's. DCUO was the only one I liked and that's mostly cuz I'm a DC fan.
Its not a MMO though...
I think you're missing the point. They're not saying its an mmo. They are saying that Bungee SHOULD have gone full blown mmo instead of taking just elements from a bunch of genres.
Destiny is lacking in a lot of areas... First, its story is generic and lifeless. You just get no sense of caring about it... Second, it is all about a grind. You get nothing without grinding. Third, it should have separated itself more from Halo. I play the game and think, "Gee, this is pretty much Halo with more weapons and upgrades"... Fourth, They force the online upon you rather than catering to both SP and MP players... Fifth, The tower hub is a waste of time and warping to new maps is a waste of time. I could go on all day. The basis for a very solid game is there, but in the end it is really a game that is built around grinding and MP... That's not bad, but it is more of a niche game then a broad appeal game that I think Bungie was hoping to create.
I got to agree with you. Bungie hurt Destiny by creating it.
I enjoyed playing Destiny for the most part but with the emphasis being on levelling up thru co-op and story missions it comes to an end quite quickly. Now that's not unusual with fps driven games but generally there's the other part of the game that ends up dominating, the mp competitive arenas and Unlike BF, Quake, UT, CoD etc etc gameplay arenas that have me wanting to play again I don't get this in Destiny and there are so few maps sometimes you can end up playing the same tiny map time after time. Such a waste of all those large landscapes they created.
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