Shadowblade1 a member of Gametrailers has put up some scans from Gamepro's cover story Resistance 2.
nice glare..... n00bs
HOw the hell are u suppose to kill it!! resistance 2 will be awesome
Holy f*ck! Did you actually see that we're talking about Resistance 2 and not Greys of War 1.5?!
I have the mag and in the same issue they have a preview of Gears 2 and are talk about how amazing it is. Hope I will be able to enjoy both games at Christmas.
Greys of War 1.5...thats pretty good man :)
sweeeeeeeeeeeeeet Play b3yond
I feel sorry for all you PS3 owners. We get Gears of War 2 and all you get is this.
*At this point Liar/Lair (same thing) collapsed laughing*
its going to be ported to the PC after a couple of months as the first Gears of War,Microsoft always says exclusive only on the 360>>>> YEAH RIGHT!!
enjoy 5 on 5 well enjoy 30 on 30
Holy sh!t, that monster is huge. Holy sh!t, how are we suppose to take that guy down? Edit: "Bullets and Rockets are no use against the Leviathan. To beat this giant, you have to trick him into walking near a booby trapped bridge. Unfortunately, it's not a foolproof plan" Well there we go. :)
Call upon the almighty Chuck Norris and sing to the beat of 'Pon Pon Pata Pon'.
Lmao, @ Chuck Norris. You still rock dude.
Chuck Norris does not rock. Rock does Chuck Norris.
you guys crack me up. on topic, holy crap that thing is HORRIFYING!!
all streaming perfectly and not looking subpar but keeping amazing detail and texture, at the same time. resistance 2 scale> GT4 anyday. :) this just put a huge smile on my face. and at e3 we'll see the updated version of all of what they showed for a few days ago. on GT.com
The Leviathan looks awesome. I can't wait to play Resistance 2. Insomniac makes sweet games and R2 should be as great as there other games if not better.
u see that big @ss monster shiit that how the fuk do u kill that.
this is like the first time i saw a big ass boss in any fps in along time
no tell me how will gears 2 beat this
i kno how hype.
I'm shadowblade1. I sorry, because the picture didn't come out well. It my fault.I'll try to update them so it easier to read.
Not a problem at all. From what I can see you did a good job. Also thanks for the scans.
it doesn't matter dude. bubble for you. At least you were able to get us the scans.
No worries, those scans are unbeliveable.
what was the secret that they were talking about on the cover
@ pwnmaster- i think turok 64 was the last biggest boss i seen in a fps. them bosses were huge! @ article- now thats what i call an invasion! F*** YEAH! @ below- i like the new turok though. hes like the 'Rambo' of Jurassic Park! but a 400ft monster.....WOW that would kill it. i would love to see that sh*t tearing through buildings right above me: D.....R2 BABY!!! YEAH!!!!
is a shame the nxt gen one did so bad
its been so long i forgot the last time ive seen a big boss in fps
but looks like resistance is doing a good job with bring it back
yeah i kno
i ve neva seen anythinh like that in any game
cant wait to get my hands on it
that monster huge
hahahahhaha........funny sh*t dude.
that monsters azz in the 8-man online coop with u guys!
Look at that MONSTER!
Resistance 2 is coming!!!!!!!!!!!!
Nothing can touch this, NOTHING! epecially no Unreal Engine garbage.
I know! That thing is gigantic! O_O
Yeah the 'Unreal Engine' looks dated(N64'ish)!!! ;-D
30ft TALL!!!!!!!! OMG!!!!! Edit; OMG 300ft TALL!!!!!!!!!!!!!!!!!!!!!!!!!! !!! Thanx Bill ;)
300, not 30 lol.
It's a shame that the monsters aren't 360 feet tall. I would love to shoot down those red-eyed noise makers.
i just hope that monster isnt easy to kill you know like in aome games where you see some big @ss creature and you kill it in like one shot i hate those moments but knowing isomiac they wouldnt make it that easy
DAMN! That things HUGE!
Good job getting the scans, next time.. no flash in a well lit area, like your bathroom.
im just to excited for e3 now
woOt! Thanks dude.
hopefully they release a mini demo before the game comes out, probably a demo around E3 or near august would be good.
That would be awesome.
there was one for RFOM so hopefully we get one for R2
sweet mother of god.
The scale of R2 is going to be crazy. I love it. Hopefully the 8 player co-op will run into this beastie :) Notice how they dont cheat detail with just normal maps. Good job Insomniac.
They loved it. R2 is gonna own sooo hard.
the brumak is the leviathan's b*tch
OMG this couldn't go on without that remark. So true lol
While Gears 2 will be.. well... more badass I guess? Because bigger multiplayer = 60. Bigger = Playing in cities, not just blocked off streets with low polygon cars. Bigger bosses = 300ft tall Wait Gears 2 increased the multiplayer to 2 more players right? lol.. Cant even offer 16-18 player modes like most multiplayer games. I dont understand why considering UT3 on the PS3 has 16. I get that people want to pretend that 5vs5 is perfect for online, but you better bet if they were going for "bigger better and more badass" they would have done more if the 360 had the juice left in it. In true microsoft fashion they would do 61 players online if they could lol.
A 1.5 update of a mediocre game.
Insomniac is not f*cking around... They know what they need to do to achieve a great game by today's standards.
They have learned the PS3 architecture and now they can project their vision completely.
I'm pretty sure this game will be great in all aspects.
and why its going to rule.
I can't wait for this game. It's shaping up to be one of the best shooter son the PS3 already.
Resistance 2 needs more graphical effects to be a serious contender for GOTY. The graphics are lacking at this stage, I feel. Real time lighting doesn't seem to be present here and neither does normal or bump mapping and if anyone disagrees you prove to me otherwise.
R2 Has a HDRI lighting setup, much like MGS4, and Uncharted. You can tell -- Well you clearly cant. But others can see that its "real time", because when you watch footage... you see lighting interacting with the environment in "real time" perhaps you mean baked lighting? Non interactive lighting, like in we have in COD4. Shadows are cast onto the floor permanently, you cant interact with them, because the shadows were saved with the rest of the detail for the texture. Only the characters and hero object shadows are actually cast. Lack Of Normal Map or bump mapping... Well.. Seeing as how you clearly don't know the difference between either of these.. and that you have no clue what to look for when you do see them.. I'll go ahead and point them out for you since you are a total moron: http://i299.photobucket.com... You can see bump/normal maps in the form of divits(bumps) and other holes in the model. The PS3 doesn't rely heavily on normal maps to fake detail because you can use the actual polygons with a slight influence of normal maps to complete the object. Which is here: http://i299.photobucket.com... The wrinkles around the eyelids, the veins around the nose area, the skull detail is all normal mapped. The teeth/Armor divisions are all polygons. You can trace the outline of the object to see the actual geometry. Usually has rough edges because its still optimized to run as a game asset.
You're trying to prove a point off of magazine scans? Is that what you're trying to do? hahahahahahahahahahhaah, please. We know you're a Sony nipple bender but c'mon. This is just silly, even for you.
Resistance has none of the above and you're not even sure, as I am not either, if those are real time or cutscenes. Truths for the house, rack daddy.
Epic is just going to milk the Series like they did with Unreal Tournament III and get boring but damn that thing is so F'ing huge and humongous this game kills Epics game! this monster even kills the monster in Epics game that has that weapon attache to its back! Am I the only one that feels like this game is like a Clover Field movie only in the 50's??.
Like a cloverfield movie, huh? Man it amazes me how people forget so easily. Movie monsters made it big in the 30's, 40's and 50's man. Cloverfield was lame as hell and didn't do the genre any favors.