The touchpad feature on the DualShock 4 controller remains underused, both by games and the OS.
Because devs don't want to shoehorn in something that is either pointless or doesn't fit the context of the game perhaps?
I doubt many games will top what Diablo 3 did with the touch pad, turning it into two buttons. Why? Because it is mostly worthless and a big waste of money. TBH, I understand that they had to put it to calm down their enormous fear of mobile games (allowing the touch mechanics to be replicated in the PS4 for, say, Angry Birds), but it is mostly useless for AAA gaming and actually it usually comes as a bad or dumb interference on the gameplay. Also, being a touch pad instead of touch screen limits the hell out of the possible funcionalities. I seriously hope devs don't even try to do something with this and just let it there as a "select" button. Ok, some of them could do nice minigames, for stealing or lockpicking, for instance, but we know the reality... For each mechanic done right, a hundred would be there pissing us off.
RTS/Sim games would work well with it as it pretty much replaces the function of a mouse.
Except with the 2.0 update, they updated to allow the use of mouse and keyboard.
I cannot imagine a good RTS control scheme that makes any serious use of the touchpad. Using it as a direct replacement for mouse functions sounds awful :| But it's no big problem having a touchpad there. It doesn't feel like Sony had to make any significant concessions to include it, so there isn't really anything to complain about.
I only really expect 1st party devs to make real use of the touchpad, like in shadow fall and infamous. If done right, it can add some really neat things to gameplay. Done wrong however, and it just seems downright gimmicky
The touch pad in shadow fall was a pain in the ass to use.
I enjoyed using the touchpad in Watchdogs to move around the map and select a way point just by 1 tap on it and also in Sniper Elite had nice immersive loading noise touch with use of the speaker. A while back I found out PS4Daily doesn't sound like a serious site to me anyway. More like a trolling site
The Touchpad is nice at first, but as time goes on i feel it gets dull
I'd rather games not use the touchpad either. Just let me use buttons, much faster and more accurate. I wouldn't miss the thing if it were gone tbh
There have been many times while I'm playing a game and think "using the TouchPad here would've been nice." or "Implementing the speakers here would've been nice." also "Using the light bar here would've been very intuitive." and "Using the sixaxis here would've been cool." I call the developers lazy in these cases. First party games have made clear examples of how all these controller features can be implemented right.
That and the touchscreen is pretty lame either go whole hog Wii U style or don't bother, I love my ps4 and the dual shock but just feels a bit bolted on, I'm sure after playing tearaway on vita that I'll be proved completely wrong on this stance once the ps4 version hits (unfolded?) but yeah as it stands all a bit meh! Can't get everything right tho ;) fantastic console just leave the funky stuff to Nintendo as i always buy them anyway.
I would like to see it's use as this; Music control. Swipe left restart song. Swipe right next song. Swipe up to play, down to pause. Rotate clockwise volume up counter volume down.
i sometimes use it as a mouse on my pc, when gamin with the DS4 on pc via TV
we don't need crap kinect or wii functions shoehorned in. if it makes sense or adds to the experience then go for it
It's a gimmick that's why. I mean if even Nintendo can't find good and interesting use for a second screen on their own controller what makes Sony think they could make a regular touch pad work for theirs. @Neonridr Oh yea, no doubt that is an excellent feature for the gamepad. But other than that we haven't seen much out of it gameplay wise. I mean we even have some Nintendo games that don't even use it during gameplay. I think the touch pad was a knee jerk reaction to have when phone games were getting all popular. Angry Birds, Infinity Blade and other games like that. Sony was on this PR "<3 indies" kick and trying to snatch lure every smaller game possible for the PS4, even ones that were on iPhone and Android and this touch pad was a great way at creating the touch screen experience. @IRetrouk That's great and all ...but why not just use the left thumbstick to move a cursor?
at least you can play the game on the screen.. so there is always that functionality of it. but a touch pad? I guess if there is a scene in a game where you need to do a fingerprint scan or something.. ;)
It works for maps and inventory and stuff like that, its not the most amazing thing ever but when used right it can be seen as a plus.
It has a bad sensibility and movement tracking, so it works for what you have said, but doesnt work well. I just hope it dies before it grows.
Has worked fine when i have had to use it, im not a massive fan i just dont mind it.
Zombi U had some cool features with it. And games like Rayman or Wonderful 101 at least force the player to utilize the screen separately from time to time. Honestly Fatal Frame has one of the best applications for the gamepad - I can only hope they localize it.
Other than that it's mostly used as an inventory/second screen nothing really ground breaking ;)
@LOL_WUT - yeah, unfortunately a lot of developers just placed a map or inventory there which did little to enhance the game. A second screen is still a god send to me since I have to battle for the TV sometimes.
Dude all you do is bash Sony all day on N4G. I recognize that garbage power ranger in your avi. OT- Not much else you can do with it that hasn't been done. It's best used as an extra button, but I liked the way Sucker Punch used it in ISS it didn't feel gimmicky.
Sorry, not a gimmick, it's a tool. That's like saying why games under use the L3. We're also not even a year in the PS4, maybe some games will find great ways to use it. Also, don't count 3rd party games to use it and it's early to have a ton of 1st party games.
It's a gimmick...lol I don't see how it's a gimmick, it's not like they are making it all about the touch pad and making it the killer feature on why you should get a PS4
@foxtrot It is actually one of the definitions of the word. n. noun A device employed to cheat, deceive, or trick, especially a mechanism for the secret and dishonest control of gambling apparatus. An innovative or unusual mechanical contrivance; a gadget. An innovative stratagem or scheme employed especially to promote a project. an advertising gimmick. So I'd say it's the second definition! Good or bad, it is a gimmick!
It works pretty good on shadow of mordor, they also make good use of the speaker on the controller.
It's this gens' six axis.
I'm just glad it don't limit my games/consoles performance by it being there! I'm excited to see what devs do with what the DS4 is capable of! From the touchpad, the built in speaker, and motion... It's pretty cool! The most rad thing I've done with DS4 outside of the next gen playroom stuff... Was using the controller as a spray paint can in Second Son! Was totally unique & next gen use of the controller! I found that rad!
Completely agree on not taking away from the performance by it being there! That's one very big plus. Maybe beside the battery life of the controller itself. I'm not big on the touchpad and wouldn't mind a controller without one, but it's stop ok to be there. There have been multiple attempts at using it. I haven't played many games that do though. IMO that speaker, that could definitely be gone and I wouldn't miss it. I shut it off I found it so loud and annoying
Well, Sony isn't forcing devs to use the touch pad anyway. Its dev freedom of choice as Sony stated in 2013.
Playstation move all over again
move was pretty cool, just again a lack of killer games for it.
I like the way infamous SS used it. like someone else said it doesn't take away from anything so its a plus imo....select button you say? well it can be used for that too lol the light bar though >_>
I agree, even if they don't use if for its intended purpose, it can always be just an extra button.
Devs need to use it like guerilla used it for Killzone, simple swipe to change weapons. would be great if we could change weapons through the touchpad instead of going to pause screen a game like bioshock for example. same applies for spells, in a title like dragon age. But not every games need to use it. People have to understand that the touchpad can give rise to a lot more flexibility to the controls as it is very limited on a controller.
GTA V uses The DS4 microphone for cops and telephone conversations, the touch pad to change weapons and radio station. Also, when cop is in perdue, the light bar will flash red and blue. That's awesome. I think the author should have make a little research before writing that article.
That is awesome, makes me even more excited to get the game. Thanks
that is cool,
How about more apps use it. It's annoying that the "search" function in Netflix and Youtube don't let you use the touchpad. Or just to scroll through stuff in the lists.
What he said, sadly Sony would never push for this. As for the touch pad itself, it is a useless gimmick, and always has been. No body wanted to say so cuz its the PS4
Wut. . . . I've heard a ton of people complain about the battery life of the pad and isn't that 'against the ps4' Some people just gas for gassing sake. Same was said about the six axis last gen and Sony made good use of it via first and second party games and I enjoyed it's implementation wherever it was done well. It's funny seeing people banding the gimmick and useless type terms but said way less about kinect . . . Gtfo One last thing is that both the ds4 and x1 pad cost about the same, maybe 5 pounds difference but with the ds4 you get speaker, six axis, and a touch pad.. . . How's that for added value.
I could see it being quite useful in the right context.
They nixed analog face, L1 & R1 buttons for this... *drinks sorrows away*
The touchpad is cool and all but I really like the speakers on the control. I wish more games would make use of it. "The map has been updated." ~iDroid from MGSV speaking through the DS4's speaker.
most of the time it is useless. devs are making games on multiplatform so that cant really do anything interesting. touchscreen controls are interesting, but touchpad just doesnt translate as good.
Best use of it so far is Warframe and Shadowfall, swiping in different directions for activating abilities is very intuitive and is a huge improvement over having an ability wheel like in mass effect.
multiplatforms won't bother with a feature that is just in a single system... some first party titles will use when appropriate..... things sometimes catch on after a while...... I remember when I got my PS2 it took me about 2 years before a game ever asked me to press R3 and then I was like what is there an R3??? now lots of games use R3 (L3 not so much)
A lot of games are on multiple platforms. It is probably a difficult decision for devs to include an unique feature that uses the touchpad that cannot be replicated on another console like Xbox controller. Remember the word is called "parity."
Just like Kinect it would take time to implement it in a way that makes sense. And just like Kinect 1st Party Studios will used but that's it.
because it's early days, I am impressed by the speaker though AW has neat audio cues when using menus
Maybe not the touch functionality itself but the two part button aspect of it is great. :) Loved using the button to access my inventory in diablo 3.
Its a gimmick, thats why most devs arent wasting their time with it !!
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.