Sunset Overdrive Reminds Us That Games Used to Be About Fun

GeekParty's Jake Valentine: "Sometimes we just want to have fun. Sometimes I want to grind on power lines before dropping fifty feet and shooting explosive teddy bears towards mutants. Thank god for Sunset Overdrive, a game that only has one purpose: fun."

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Neixus1380d ago (Edited 1380d ago )

They used to be fun, now they can be fun, tough,depressing,storydriven, cinematic etc etc.

I really don't understand the complaint, we still have fun games, plus a ton of other stuff

Godmars2901380d ago (Edited 1380d ago )

More about competition than most of the other things you mentioned. Social and multiplayer. Achievement points and trophies which aren't necessarily about a game itself.

Actually in all consideration Overdive is exactly all about social and multiplayer, but unlike other games its built specifically around those "outside" features. Then has a competent SP rather than a [email protected]$$ed tutorial.

lameguy1380d ago

I'd agree. If you were to video me playing games, and then ask random folks if I was having 'fun', many would say no. In reality I'm probably having a blast. Just because I may not be smiling, laughing, or jumping up and down high-fiving friends in the same room doesn't mean I'm not still having fun.

ABizzel11380d ago

So what about pretty much all NIntendo games, Ratchet and Clank, Sly, Left 4 Dead, Borderlands, and so many other games. Just because a game takes itself serious doesn't mean it's not fun. SO I'm sure is good fun, but there have been plenty of others every year as well.

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Theyellowflash301380d ago

Nintendo games have always been about fun

gangsta_red1380d ago

Yes I agree, Nintendo has always kept their games light hearted and still emphasized fun above all else.

This is why it's so refreshing to see a title like this on the other systems instead of war, wastelands, terrorists and killing innocent people as the main gameplay.

I'm sure he this author doesn't mean this is the ONLY fun game but when you look at the upcoming line up for PS4 and Xbox One for new IP's you can see this as a good standout title. It doesn't take itself, it's bright and colorful and the emphasis is on fun.

So far MS is coming with more variety and games for the Xbox One than anyone expected.

bleedsoe9mm1380d ago (Edited 1380d ago )

sunset is very much a more adult nintendo game

Naga1380d ago (Edited 1380d ago )

Nintendo games have always been about fun?

Superman 64.

#unlessyoumeantgamesdeveloped bynintendoinwhichcasenevermind

Theyellowflash301380d ago

#NintendodidntdevelopSuperman6 4

#NoshitIwastalkingabout1stpar tyNintendogames

Naga1380d ago


monkeyDzoro1380d ago

Last time I checked GroundZeroes, inFamousSS, SlyCooper were fun. And they came out before Sunset.

DJustinUNCHAIND1380d ago (Edited 1380d ago )

Ground Zeroes was a 2 hour paid demo. Infamous SS had the same 3 side missions repeated 8 times. Never played Sly.

HeWhoWalks1380d ago (Edited 1380d ago )

Yet, none of what you said can kill off the idea that those games were fun to plenty of people.

OT: No. Sunset reminds me that games are STILL fun. It's just the new kid on the block.

Picnic1380d ago (Edited 1380d ago )

What they mean is along the lines of 'platform games that don't star Sonic that are made by Sega used to be made'.

Aside from obvious comparsions to Jet Set Radio and other games, I actually see Bioshock Infinite with its rail traversal and combat being a little bit of a inspirational forerunner to this. But maybe they didn't think about Infinite at all or not consciously. They admit a lot of influences on the game which is refreshing.
The fact that you can customise your character so much even in game is part of the fun- it means there's nothing less special about your character according to how they look. Microsoft have always had colourful games, more than might be expected considering how relatively poorly they often sell and often far more cult classic than Sony's equivalents. (Jet Set Radio Future, Grabbed by the ghoulies, Blinx, Kameo, Banjo Kazooie: Nuts and Bolts. I think the sales for Conker: Live and reloaded weren't great but why should they be if anyone who wanted to play it for single player already had the near identical N64 game?)

HurstDarkStar1380d ago

The rail system came from ratchet and clank series. It would be non sense to think that bio-shock influence them in that department when they've already made this system for their games.

Picnic1379d ago (Edited 1379d ago )

Not necessarily quite as simple as that. Before Ratchet and Clank there was Jet Set Radio and then Sonic Adventure 2 that used rails. It's not the first time that Insomniac have been 'inspired' by other people. So why not partly be inspired by Bioshock Infinite's rail system? (regardless of whether they happen to have used rails themselves in some games).

I only say 'partly'. It's not like I can prove that anyone at Insomniac was ever thinking about Bioshock Infinite. But it's a possibility when you have a game that, like Jet Set Radio before it, puts rails at the very centre of the action- it's not like it can be disproven.

It's a little bit like how the Pirates of the Carribean films have been regarded as being partly inspired by some of the specific content of the Monkey island series which had been inspired by the Pirates of the Carribean ride.

Sometimes the old master becomes inspired again by its own copiers. But, as I've implied, Insomniac are not such an old master anyway. They're a new company compared to Sega, Rare, Capcom etc. They might do it all slickly but it's a melting pot of all kinds of games, whether earlier or later than some of their own.

WeAreLegion1380d ago (Edited 1380d ago )

They're STILL about fun. Don't get me wrong. I love Sunset Overdrive. But do you really think GTA V would have sold if it weren't fun? It's insanely fun! That's why we all love it so much!

Last generation, Just Cause 2 came out. If JC2 isn't a testament to fun, I don't know what is.

It's not like fun has left. It's all around. Nintendo. Xbox. PlayStation. They all have fun games releasing left and right.

Sunset parodies several staples of video games, but it's not saying they are bad. Scrubs and Community parody tons of sitcom tropes, but they were never condescending. Scrubs even goes as far as setting up an episode like House, but bringing us back down into reality when JD realizes nobody has all the answers. Not even Dr. Cox.

Parody doesn't have to make you feel bad about the things it is parodying. Sunset Overdrive never makes you feel bad about playing cover shooters or through dramatic stories. It's just having a bit of fun.

Serious games and playful games are not mutually exclusive. They've both always been around and they'll both always be around. So, it's a little annoying to see people who think one has completely overtaken the other.

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