Bethesda’s role-playing game The Elder Scrolls V: Skyrim brought a whole new audience and expectations to the RPG genre, says the producer of Dragon Age: Inquisition.
Yeah it got all those sales compared to Oblivion but they did dumb it down a little to bring in more of an audience. I loved Skyrim but you can't deny the the fact they made it more accessible. I liked Oblivion for how challenging it was, it took me a while to get my character right and that kind of experimenting with RPG games is what I love the most. Shame with all the changes they didn't fix the way enemies level up with you, or how only certain loot appears when your a high enough skill....managing to open a Master lock on a chest at a low level and seeing all you've gotten is a few coins and a potion is pretty disappointing.
Yeah I remember the Ebony Armor was only available once you got to a certain level! I think that western RPG's should not try and make a Skyrim clone but make their own original take on an RPG, afterall, Skyrim is an Bethesda RPG
Actually Morrowind is where the credit should go for changing WRPG's for ever. Everything else is a watered down version.
Morrowind was the best
exactly that Morrowind did it first (and in some way alot better than Skyrim ) ..also its artist made Morrowind look unique and alien while skyrim was bland , boring and very poor artisically
Amen, brother (or sister ^_^) My first WRPG was Morrowind and it took me starting over the game several times to get into it. But it is now my favorite game of all time. It will always have a special place in my heart. I remember getting my first set of glass armor by stealing it from the merchant at Ghostgate like it was yesterday. The sense of joy is, and always will be, ever lasting.
Wholeheartedly agree, Bigpappy.
Lol Mythic. Yeah still my favorite game of all time. I actually about killing so of those people, just to get their armor or their house lol. I used to go to work and talk about what I did in that game. People use to think I was loosing it, and was making stuff up. But every area had an encounter or experience that was fresh. Levitation still hasn't been done since.
why does 'accessible' have to be a bad thing these days? I hated oblivion, got really annoyed by it. I played skyrim for months and months until my save bugged out. Witcher 3 is going to change everything again!
Some aspects of oblivion being "harder" were just stupid design. Like leveling. Unless you deliberately played the game completely wrong, you got weaker as you leveled.
This exactly. Couldn't have said it better if I tried.
"Now suddenly you have 15 million people that have basically had the first RPG they've ever played as Skyrim." WHAT!? ROFL! NO! I would be SHOCKED if it was the first RPG for more than 1 million of those people! "Shooters weren't the dominant genre a generation ago, it was racing games." Is this guy on crack? I've been gaming since the Commodore 64 days, and racing games have never been a "dominant genre".
Lolol! Agreed I think he's smoking some sweet, sweet crack as well
I hope not, as much as I like Skyrim the Elder Scrolls model of storytelling is kinda crap. It was games like Baldur's Gate 2 and Knights of the Old Republic that perfected RPG storytelling, and it's sad to see someone that works at BioWare completely miss the point of what makes an RPG an RPG. It's not an open world or busy work, it's the story and the choices that the player can make.
"it's sad to see someone that works at BioWare completely miss the point of what makes an RPG an RPG" Sad thing about that is BioWare lost that magic a long time ago. Mass Effect 1 and Dragon Age Origins will be the last BW games that will truly have the magic they had. It sucks they think DA2 is more popular than DAO when DA2 sold less and has tons of hate, Everyone begged for them to make ME3 to be more like ME1 and they did the complete opposite. If they listened to fans they would see what they need to do. Now they just care about having as many sex options as possibly and making sure they make political statements with their games.
Eh, for what it's worth I loved Dragon Age 2 and I love that they add in so many varied romance options. It's not really the gameplay choices that really bother me; I like the streamlining over constant inventory management of all your party members. It's the fact that they seem to be buying into this "everything needs to be open world" thing and the fact that they've been praising Skyrim since it came out when it totally fails in their strongest area: the story.
Open-world? Yes. Great story-telling? No.
Didn't really think Skyrim was all that great, good yest, great no.
Skyrim didn't change a thing. Elder Scrolls has been around since the early 90s and most Elder Scrolls veterans wouldn't say Skyrim was the best of the series.
When it came to open world exploration, Skyrim kinda re-wrote the book. Story-wise, the DLC was actually better than the mainline story. Dawnguard was alot of fun, and Dragonborn was epic. Still, with the Witcher 3, the next Zelda, and Dragon Age Inqusition on the horizon, I'm sure Bethesda will go the extra mile to match up to them.
My favorite game from last gen.
I know I'm gonna' get hate for this but IMO Skyrim was not that good. Sure it got a few things right but Skyrim was incredibly shallow. I have a suspicion that some people only think that Skyrim is great because of it's scale and that it gives you 'alot' to do. If I had to compare the game to a restaurant, it would be a large, yet cheap buffet.
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