GR - Starting a brand new character for Dragon Age: Inquisition meant releasing the idea that I would never truly understand what the characters and world were all about. I remembered a Morrigan, I remembered some cataclysmic event, and I remembered that Electronic Arts had previously been lambasted for Dragon Age 2, found decidedly inferior by fans who had already consumed everything of Dragon Age: Origins and its downloadable expansions. In fact, I own that package on Steam and still haven’t taken the leap into a convincing new license given that I was so taken by the publisher’s horror sci-fi spin in Dead Space.
Further, readers of GameRevolution know that I’m a much more stalwart proponent of Mirror’s Edge, a game that required tons of dexterity and more than a little patience on my speed running part given all the resets I would make in completing time trials and scaling leaderboards. In a quiet setting in San Francisco, Electronic Arts allowed me to create my own character, to learn of his unique ability to close a blight on mankind, and to discover that sometimes, you need to grind a little to reap a lot of gold.