Football Manager 2015 is the latest iteration of the long-running football management behemoth, first released in 1992. Often viewed by those unfamiliar with the series as a challenging game to get into due to its breadth, depth and supposed similarity to a spreadsheet, recent years have seen Sports Interactive improve accessibility without alienating long-time fans. Part of the way the developers have achieved success here is by making changes to overlaid systems (like the 3D match engine), where the impact touches the game as a whole for everyone, but otherwise tackling some key modules within the game. This year’s approach is no different, in part due to the sheer number of things that the development team can touch meaning it’s unlikely all could be done in twelve months, and what is absolutely true is that the core experience remains unbroken, ensuring folk will find themselves as absorbed as ever. However, there are some obstacles along the way.