GamesBeat's Dean Takahashi takes a look at Sledgehammer Games' take on Call of Duty in the future.
I never though we'd see "subversive" in a headline for Call of Duty.
"I’ve played 53 minutes of multiplayer so far, and I’ve gotten 33 kills, but my kill/death ratio is 0.26, so I’ve got around 120 deaths. That’s not good, but it shows you what the online battlefield is like." This is by far my favorite description of online CoD. Well done.
Did anyone else feel like this year's Call of Duty release just snuck up on them? I've seen the TV/online ads dozens of times, but I guess I just never payed attention to them.
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