Super bank breakers - A look at some of gaming's most valuable software commodities

"One could argue it took comic books a lot longer than it's taken video games to go from throwaway kids product to desirable collector's item. Only 25 years ago we were still jamming fiddly cartridges into front-loading Nintendo Systems and impatiently tearing packaging and manuals asunder - embellishments that now constitute the vast majority of a game's worth.

I remember picking up a copy of Whirlo for Super Nintendo sometime in the early 90s, finishing it, and promptly trading it in for something else, such were the budgetary constraints of a 12-year old. Early in October a beaten up copy with no manual ended for £240 in an eBay auction, while complete copies - like mine once was - have reached £500 even in sat-on condition."

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1387d ago
tanukisuit1386d ago

LOVE these types of articles. Thanks for sharing!