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Make it a (Virtual) Reality: Mario Kart

VRFocus - The racing genre is something of a given for virtual reality (VR) experiences. With the player seated and hands firmly locked to a steering wheel, racing videogames avoid many of the issues and limitations that other VR titles currently face. That said, it’s not a match made in heaven; Sony Computer Entertainment (SCE) Head of Worldwide Studios Shuhei Yoshida earlier this year admitted that Evolution Studios’ DriveClub had now fared well with experimental VR support. The sense of speed can indeed be disorientating. But not all racing titles are about fast cars and realistic visuals. In fact, the karting genre seems perfect for a VR adaption.

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