Brand New Gameplay Walkthrough of Final Fantasy XV.
Im gald we have this new guy in charge of FF15 ever since it was announced there has been new info and footage more regularly compared to when Tetsuya Nomura was directing FF15
Yeah, Tabata has been more open and that's great. With Nomura we would need to wait every new TGS for a new footage, or a 1 minute tragic trailer at least. Also, is the game going to run at 60FPS? EDIT: Nevermind, it's running at 30, but the YouTube option shocked me a little bit. And this is actually the first straight footage without cuts we have seen from this game, it looks awesome overall.
While that might seem like the case, you also have to consider that the game is closer to completion now so they DO have stuff to show. I'm just glad that the stuff they have to show is pretty amazing. I mean look at the scale of the world from this small video.
Exactly how big will this world be? Is it greater than The Elders Scrolls II: Daggerfall?
Asterisk. Procedurally generated.
To be fair with Nomura, they had to completely redo the game when switching it over to PS4/X1. They really didn't have much to show for a long time because of that.
tabata said itself that they take example from yoshi P's final fantasy xiv regular update great they do it
Looks great Nice too see the game really exists
Now this is the Final Fantasy I've been waiting for since FFX.
Wow those cars that were at the gas station looked a lot like FF8s cars. This looks so freaking amazing.
That car looks alot better then the one I drove in FF8..damn I'm getting old lol.
Remember the flying academy in FF7? Those final fantasy's were the best ones in my opinion with 9 being my favorite.
So want to see a copy of timber maniacs at one of those gas stations!
Agreed, that would be really cool !
I'm still a little bit worried about the gameplay from the comments they made before about it but I'm glad the game is a lot more open than previous final fantasy titles.
yeah, the combat at least is not looking good at all with all the automatic stuff seems too simplistic.
Really impressed, got a feeling this will be the best FF since the ps1 days. Saw some chocobos too around the 7min markish on the left.
I saw them too. Glad to see they are there. I read you can mount them to get to secret areas in mountains and stuff just like in the old FF games.
And people say fuck the car , just watching this vid tells me that this game was pretty huge.
As far as the graphic go (yes it's beautifull), i seriously want to see some things before i decided to buy FF 15: 1) Summons What kind of summon we have in XV. Is it the traditional one like Efreet, Shiva, etc or a new one like in FF 12? 2) Magic They already show a couple of standard magic like fire or ice, but i want to see more. Perhaps new magic that's never appear on any FF? 3) Limit break One of the thing that i hate in FF 13 is there's no limit break / overdrive / trance / signature moves. I want to know if Noctis and the party have limit break. It will be a bit boring if we do the same standard attack, magic, teleport here and there, and mixed it with a couple of combo attack with other character. Not to mention we can only control Noctis :/ 4) Job system to customize character Is it the traditional one (knight, thief, summoner, dragoon, etc) or maybe...there will be no job system? 5) Mini games & side quest Are there will be side quest & mini games? Maybe racing with other characters with cars or chocobos? Helping npc's by defeating some monster or finding a rare item? 6) Towns (shop, npc's) Well...towns and npc's 7) Other transportation Aside of walking by foot and car, i want to know if we can ride chocobos, motorcycle (well they had car, so obviously they have motorcycle right?), airplane, or maybe some kind new transportation? Just don't tell me that we only have foot, car, and crystal to teleport everywhere :/ 8) New game+ and other stuff Maybe new difficulty, new ending, new enemies / secret boss, gallery & behind the scenes, or something after we finished the game? Just tell me this game will have those and new game+.
I guess you didn't play FF13 long enough then cause each of the character had it's signature move.
I reached chapter 10 before i gave up playing it and as far as i remembered Lightning etc don't have any limit break / signature moves. Well my memory a bit fuzy though, it's like 4 years ago.
Yeah, there were definitely limit breaks. Although, it took a while to get them and most weren't that useful in actual combat. They just looked nice.
I know it's not the same, but you can consider the big team combos to be your limit breaks. Fishing and mini games are confirmed, and I think I heard somewhere that towns were too, because you could go to them and get food or sleep and such, but I don't remember where I heard it. I'm also curious about summons, but the FF12 ones were not "new" they had showed up before in Ivalice
"I know it's not the same, but you can consider the big team combos to be your limit breaks" I don't know. I need to see more to consider them as limit break. But it would be great if we had limit break for every character & big team combos. "Fishing and mini games are confirmed, and I think I heard somewhere that towns were too" Well that's good to hear! "but the FF12 ones were not "new" they had showed up before in Ivalice" As far as i remembered, there are a couple of new summons in FF 12. But again, my memory a bit fuzy about that (forgive me, that's like 8 years ago).
i think it wont be any job class as you can play only main character . ( others ai will control automatic to support you but likely you can make setting what you like them to do before hand )
@Snookies12 They could actually be very powerful if you knew how to use them.
1. We have already seen what looks like Leviathan. But it seemed like it was just a story summon. But that makes it look like summons do exist. 2. I am content with the standard -, ra-, ga, and ja- spells. 3. Limit breaks existed in every FFXIII game. They have existed in pretty much every FF game, and based on previous footage such as Noctis having the circle of swords around him, I bet they will be in here. 4. I am interested in if this will have a job system as well or if each character is set to a particular job. Also, are there any other recruitable characters? 5. I am positive there will be minigames and side quests. Just not sure what they will be. 6. SE realized that people didn't like the lack of towns after FFXIII. Pretty sure there will be towns. 7.You can ride chocobos. It would be awesome to have a controllable airship in this overworld instead of just teleportation abilities. 8. With the exception of FFXIII-3, FF is not known to do new game +. I doubt this game will have it. But I hope that there isn't anything you can't go back and get at the end of the game.
the leviathan scene has been confirmed part of gameplay,where player will fight it,also battle to acquire summons/gf/aeons was confirmed ..not sure about jobs,if i not mistaken it had been confirmed that each character had own pro and cons,and weapon are things that differentiate them..there are dragoons in the game,but if i remembered there are no jobs changing,just each character had own abilities and signatured weapon actuallymost of your question already been answered before,if you followed the update frequently,you just ask what had already been clarified
No job system. The designer said that when you attack the game chooses which weapon is best for the circumstance. as you can see in other videos, the weapons aren't physically on them..they kinda just appear.
some of your question already been clarified before(dont really followed the update isnt it?) also,ff13 actually had limit break there might be no job system,just each character had own signature weapon with pro and cons, final fantasy not necessary all about can freely changing jobs be patient,they will let information out little by little(big cities already been confirmed) chocobo had been confirmed,airship still undecided maybe,and might be no motorcycle as they said(nomura) it will be weird to having guys riding motor cycle together (you really dont followed the update :v) also,it too earlier to ask about new game + be patient,making games take years also,nowdays it common to have newgame+ features
I had no idea who Tabata was a few months ago, but after seeing footage of FFXV and Type-0, I trust his instincts and style. And every time I hear him speak about making these games, I get more and more excited for what's to come (the only exception being when he said FFXV will only let you control Noctis... but he's been so open about fan feedback, that they might even put the effort in to give you control over the others again). Also, I think it's a good thing that Namoura has moved on to KH3 completely - he hasn't been allowed to focus his efforts in a long time now, and I think he'll finally be able to do just that.
This game is freaking huge
one scary thing is that there's no mini map. now for exploration, that sounds hardcore, but for combat? It's like how will I ever know where my party members are and what they're off doing? I don't know I just feel like that would provide a tactical advantage, but the absence of it makes me think there's no tactics going on.
be patient, the UI still not finished,tabata said itself that they will added more such as MP bar and such
hope the world will be not feel empty hope they will not pull the same mistake as others open world game done skyrim one example,feel empty,even people are calling it 'boringrim' also,hope square didnt do the same mistake as latest open world game done like destiny which is 'empty' and 'lack of content' are main things being critisize i think its better to follow xenoblade footprint than skyrim i hope,when the game came out,the will be no fuss about the game world was enourmous but empty and boring or such too many hope here..please dont screw up square
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