Mighty No. 9 will get its first downloadable content in the form of a new stage and rival boss character named Ray if Comcept is able to raise another $190,000 in funding via “slacker backers” by the end of 2014, the company announced.
This won't be received positively. I would've waited until the game is release to announced dlc.
U wot M8?
Pretty cool. I like his design choice
They aleady had a massively successful Kickstarter camapign. All this extra crowdfunding is just greedy and redundant.
And u think that money they made covers for the full game? LOL. U make me laugh.
Yes it should if a game like A Hat in Time can be made with 300k, Mighty No.9 should have no problem with 4 million. https://www.kickstarter.com... https://www.kickstarter.com...
You really going to compare that game to Mighty No. 9? Production value is no comparison. From the looks of the game I can see why it cost 300k. Especially you got a group of elite developers on Mighty No. 9 that don't do it for free. And they got more people working on Mighty No. 9 that have to worry about paying. All kickstarter usually is for is help get it recognized and get funding from other clients to help the project. A Hat in Time I can tell is a indie game. Mighty No. 9 you can tell have more higher quality. I'm not saying A Hat in Time is a bad game or not but bad comparison. You can tell Mighty No. 9 production development is on a higher level. I know a lot of people got mad Oculus sold out to facebook. But do you know they lost a lot of money even after kickstarter? that money didn't even come close to cover production cost to make VR. Mighty No. 9 I would think cost them between 8 to 12 million to make.
"Mighty No. 9 I would think cost them between 8 to 12 million to make." HAHAHAHAHAHAHA...yeah but no a side scroller should not cost that much to make.
Milking it for everything its worth I see, guess 3.8 million just wasn't enough. How about make your damn game first, then worry about dlc later down the road. Its like they can't be bothered with assuming any risk in making this game.
Another $190k on top of the couple million? C'mon son.
Dude release the game first.
Release the game first. I'm not saying you aren't allowed to plan and discuss DLC prior to launch, you absolutely should. But seriously, we have all waited long enough.
I'm not surprised http://i.imgur.com/5kdhXf5....
I love how people in this comment section believe themselves to be game development experts. "It SHOULD be this way, or it SHOULD be that way." Based on what? How many games have you had to fund on this level? I'm no expert either, but the logic behind all of this is lacking
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