Youtube updates its playback with 60 frames per second output, but what does this mean for viewers and those uploading footage?
Not much from what I can tell, besides people watching will need a better connection to watch it.
Didnt seem overly bandwith intensive to me at all. Its a massive difference for me. For so long weve had 30fps on YT its weird now having 60fps. Now to find out what settings I need to have for my projects on Sony Vegas.
BUT, cinematic feel! :(
It means that when games are in silky smooth 60fps (or near enough) like The Last of Us Remastered or Mario Kart Wii U, when you watch a video it can more accurately depict the motion and quality of the real game.
the PS4 and Xbox wont directly output 60FPS through the streaming app. The only way to export in 60FPS will be with a capture card. I currently stream TLOU at 60FPS the same way.
I'll take cinematic over Soap Opera feel anyday
60 Frames Per Second videos means for gamers that they can finally enjoy how smooth it is now, since some games seem to be in 60fps now a days
sadly "some", not all games.. but.. DEH CINEMATIC FEEL! http://www.reactiongifs.com...
It means developers spreading bullshit that 30fps is much better will have a even harder time.
i dont think they intially 'spreading bullshit' it just some people had different opinion for example at naughty dog,some devs really fond over 60fps gameplay of the last of us,and some other love it too,but more fond of 30fps each of them had their own legit reason like motion blur and stuff,especially related to current gen console that need to sacrifice some stuff for this the devs know more about these stuff but dont be mistaken,for current gen console,to achieve higher framerate require sacrifice visual vs fps,the devs need to made right decision,lot of people quickly misunderstood of this
have you played on 144hz yet? 60fps is hurting my eyes with its slowliness
Yeah man. 8K at 240FPS is where it's at.
PS7 coming up
It's easier to go up from 30 to 60 than it is to go back from 60 to 30 so I hope this means that more consumers will eventually push developers into focusing more on the framerate in their games.
True. Some people have a harder time adjusting to 60fps like in TLOU: Remastered. I instantly adjusted though. It's much better for gameplay. If more games do it people will eventually adjust. It is true though that it can take away from cinematic feel if they have to trade special effects for framerate.
If it's a game that tries to be immediate and tell a story, I would much prefer 30 FPS with better visuals and effects. Metro Redux on consoles ran at 60fps and for the third game, 4A Games is targeting 30fps on consoles to push the visuals further and that's fine. The series is slow paced anyways to begin with, so playing Metro Redux at 60fps didn't really feel like a huge jump for the massive amount of 30fps games I have played. 4A are making the right decision with the third game.
Can't wait for Titanfall 2 on PS4! Yahoo!
@miyamoto Off topic much? I think it gives a better representation of games that run at 60 fps. I like the option to switch between 30 & 60 fps like TLOU did.
uh, nope. Did you read the article? They posted a Titanfall 60fps video which leads me to think the Ps4 version of Titanfall 2 will be 60fps on PS4.
I think this create a higher demand for 60 fps in video games.
It means you can watch videos in fps. What else?...
it means i'll need to re-upload videos..
Won't mean anything to most because most games this gen are not going to be 60fps. A welcomed upgrade to YouTube. Bout time they put all that money to use
it means the video will be smoother than the game xD
I think it will be most useful for having a clear idea of how smooth a game runs. For example noticing frame drops on action heavy scenes and the like.
Gamersyde still wins with real 1080p quality.
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